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Investor Day 2021

Apr 12, 2021

Simona Jankowski
VP, Head of Investor Relations and Strategic Finance, NVIDIA

Hi, everyone, welcome to NVIDIA's 2021 Investor Day. I'm Simona Jankowski from Investor Relations. I'd like to welcome all of you joining us on the webcast and hope to see many of you in person for future events. Let me quickly walk through the safe harbor before getting to today's agenda. We will be making forward-looking statements regarding our expectations and other future events, which may differ materially from NVIDIA's actual results. Please refer to our SEC filings for a description of our businesses and associated risks and other factors which could cause our results to differ materially from these statements. All our statements are made as of today, April 12, 2021, based on information currently available to us. Except as required by law, we assume no obligation to update any of these statements.

Also, if we use any non-GAAP financial measures, you'll find the reconciliations to GAAP on our IR website. Today's agenda includes presentations by Jensen Huang, Jeff Fisher, and Colette Kress. Once we finish the presentations, you will have an opportunity for Q&A with Jensen and Colette. Now, please join me in welcoming NVIDIA's Founder and Chief Executive Officer, Jensen Huang.

Jensen Huang
Founder, President, and CEO, NVIDIA

Good morning. I hope you're enjoying GTC 2021. It is the best ever. Over 180,000 registered attendees. 1,600 talks from Turing Award winners, Gordon Bell Award winners, Kaggle Data Science Grand Masters, renowned AI researchers, Yoshua Bengio, Geoff Hinton, Yann LeCun, Jürgen Schmidhuber, so many others. 1,600 talks highlighting research on accelerated computing, AI, 5G, quantum computing, natural language understanding, recommender systems, self-driving cars, healthcare, cybersecurity, robotics, 5G, edge IoT, incredibly diverse fields. There are many vertical industry tracks, so be sure to tell your colleagues covering healthcare or transportation or retail so they know to listen to the talks. We announced some important things. Let me describe how they fit into our strategy and highlight some key points. Omniverse, a platform to create and simulate shared virtual 3D worlds. It connects to other worlds using USD, Universal Scene Description. If you will, the HTML of 3D worlds.

It simulates in a physically and photorealistic way. With Omniverse, you can connect designers using different tools into one world, a shared world to create a scene or a game. With Omniverse, you can also connect robots, AI characters, performing various tasks into one world. A shared world like the BMW Simulator Factory. Omniverse is the foundation platform of our AR and VR strategies, our design and remote collaboration strategies, our metaverse virtual world strategies, and our robotics and autonomous machine AI strategies. You're going to see a lot more of Omniverse. It's a really important platform. We announced the new DGX station, the new DGX SuperPOD, the world's first cloud-native supercomputer. It is now the world's first cloud-native supercomputer. We announced three important new SDKs. Megatron to train giant transformer language models.

Naver, the number one internet company in Korea, is an excellent example of why domain and region-specific language model development on SuperPODs is necessary and a trend. NVIDIA Clara for computational drug discovery announced new algorithms and partnerships with Oxford Nanopore, Schrödinger, and Recursion. There are so many more. We announced cuQuantum, our quantum circuit simulation platform. Running on DGX, simulate quantum circuits in days that otherwise takes decades. Researchers in industry, national labs, and academia around the world are investing hundreds of billions in quantum research. cuQuantum will benefit designers of quantum computers and those designing hybrid GPU and quantum architectures, researchers inventing new quantum algorithms, like a cryptographic algorithm for the post-quantum world, to scientists who are simulating science with quantum physics.

We announced BlueField-3, our next-generation data center infrastructure computing platform, isolating control from application planes to enhance security, offloading and accelerating virtualization, networking, storage, and security. A third of today's processing in software-defined data centers is already in the infrastructure software and will grow substantially with zero-trust security models. The time for BlueField has come. We announced DOCA 1.0, the software stack for data center infrastructure computing. DOCA will be for BlueField what CUDA has been for our GPUs. We announced Grace, our first data center CPU, designed especially for a giant data scale AI and HPC. Grace is 30 times the system and memory bandwidth of our DGX, the fastest computer in the world today, just to put that in perspective. We'd expect to see an order of magnitude leap for giant AI models like Megatron Transformers.

We will sample next year and ship 2023 in DGX and the giant Swiss supercomputer called Alps, which is going to be 10 times the AI performance of the fastest supercomputer in the world today. One of the most important announcements is NVIDIA EGX for enterprise with Aerial for 5G industrial edge. We believe enterprise industrial edge will be where AI makes the biggest impact in healthcare, warehouse logistics, manufacturing, retail, agriculture, transportation, the world's largest industries. We announced new customers of DRIVE Orin and a new chip called Atlan and a reference AV car computer system called Hyperion 8. The announcements feature the most powerful dynamics that are shaping the industries today. Accelerated computing is the path forward. Not only has it kept computing performance from plateauing, we've set computing on a new supercharged curve.

AI is software that writes software no human can. It has profoundly changed how software is developed and opened the new opportunities to automate tasks never before possible. The data center is the new unit of computing. The software-as-a-service trend has caused software to be refactored into disaggregated microservices that can easily scale out and run across the entire data center like it's one computer. AI and 5G are the two critical technologies that enterprises of the world's largest industries need to deploy new products, services, and business models. The era of robotics is here. The first significant example is self-driving cars. Thousands of companies around the world are building robotic services. One of the most important missing technologies is finally here. Omniverse, a simulated virtual world so accurately that robots can learn to be robots. Grace is our first data center CPU.

It's designed especially for giant scale AI and HPC. In addition to chips from industry partners, we now have the essential three chips needed to innovate in a diverse range of computing, from cloud data centers to 5G industrial edge. Our roadmap rhythm will combine CPU, GPU, and DPU to deliver a big boost each year. We will support both x86 and Arm, and many CPU designs optimized for diverse segments of computing from Intel, AMD, Amazon, Marvell, Ampere Computing, MediaTek, and others. As you see in my talks and announcements, I'm a big fan of Arm, their CPU architecture, and their open licensing business model. We believe there are great many new market opportunities for Arm. To engage it, we will have to develop new platforms, new ecosystems, and new markets. These are things that NVIDIA excels. We announced several partnerships to expand Arm's ecosystem and opportunities.

We announced that AWS and NVIDIA are building cloud computing platforms with Graviton2 and NVIDIA GPU. We announced that Ampere Computing and NVIDIA are building reference platforms for AI, scientific computing, and cloud. We announced that Marvell and NVIDIA are building reference platforms for 5G edge and cloud. We announced that MediaTek and NVIDIA are building reference platforms for PC and mobile devices. Our combination will accelerate and expand Arm's opportunities. Arm and NVIDIA are great businesses separately. Together, we will create new growth platforms for our partners and build a premier computing company for the age of AI. We're working with regulators in the U.S., Europe, and Asia to explain our vision for Arm and obtain the necessary approvals. Discussions with regulators are expected and constructive. We continue to expect closing in 2022.

AI, the automation of intelligence that can operate and scale out at the speed of light, is the most powerful technology force of our time. We're expanding the reach of AI in four waves. First is to reinvent computing and software for AI. This led to the invention of NVIDIA DGX, the Tensor Core GPU, and the NVIDIA AI platform. The second wave is cloud and CSP adoption. The drive to maximize cloud throughput, flexibility, and utilization led to the invention of the Ampere universal GPU for training and inference, TensorRT optimizing compiler, Triton Inference Server, and MIG, Multi-Instance GPU, RAPIDS data processing and integrated cloud graphics and a global team of accelerated computing software experts working with CSPs. We've created so much to enable AI in the cloud. The next waves of AI are big. The enterprise industrial edge and robotics.

EGX is our AI platform for enterprise and industrial Edge. AGX is our robotics platform. Computing is our robotics computing platform for autonomous machines. NVIDIA EGX is the AI platform for enterprise and industrial 5G Edge. Every layer of the computing stack required massive engineering and a large ecosystem of partners were brought together so EGX can seamlessly integrate into the world's enterprise IT infrastructure. From the bottom up, 14 global computer makers are offering 55 new high-volume servers designed for the world's enterprise, integrating our new A10, A30, and Aerial A100 GPUs optimized for enterprise data center environments. A10 is optimized for AI as well as graphics. A30 is optimized for AI and compute. Aerial A100 combines A100 BlueField-2 and our Aerial 5G vRAN stack. All of these servers are NVIDIA certified to run NVIDIA AI, NVIDIA Omniverse, and NVIDIA optimized VMware vSphere.

Together with VMware, we did some great computer science. We engineered vSphere to incorporate NVIDIA Tensor Core GPUs, NVIDIA BlueField technologies, so that NVIDIA AI can achieve bare metal performance in a VMware virtualized environment. This is important because 80% of the world's enterprise runs VMware. We're offering NVIDIA AI Enterprise, a major software product with enterprise-grade service levels for mission-critical AI operations. To run on top of the NVIDIA AI OS, if you will, we have the NVIDIA suite of NVIDIA pre-trained models. State-of-the-art AI models designed for production and performance optimized to deploy. There are many personas of AIs that we offer. Think of it as sight, speech, language, animation, understanding, and recommendations AIs. If NVIDIA AI is the OS, NVIDIA pre-trained models are the application suites. Let me highlight one of the new pre-trained AIs, Jarvis. Jarvis is an interactive conversational AI.

State-of-the-art deep learning model end-to-end. 100 milliseconds blink of an eye response time. World-class results in speech recognition and translation. Jarvis supports five languages today: English, Spanish, French, German, Japanese, and Russian. Pre-trained models are accompanied with some great tools. NVIDIA TAO to customize Jarvis to the language or lingo of your domain, healthcare, technology, insurance, retail, customer service of some kind. NVIDIA Fleet Command to securely deploy and manage your AI to your fleet of EGX computers. End-to-end, top to bottom complete. This is most important. Jarvis and NVIDIA pre-trained models runs in any cloud and now on-prem and to the 5G Edge on NVIDIA EGX. If you deploy to the 5G Edge, add Aerial A100 GPU. With our Aerial 5G vRAN stack, turns the EGX server into a 5G base station that runs AI services like the cloud.

We brought the power of the cloud to the edge. I'm delighted to see the IT industry join us to bring EGX AI platform to the world's industries. Dell, Atos, HP, VMware, Red Hat, Google Cloud, Splunk, Cloudera, OmniSci, Check Point, Fortinet, and in 5G, Ericsson, Mavenir, Fujitsu, and so many more I didn't list. I appreciate all of your support. You may have noticed that the leading cybersecurity companies are also joining our platform. NVIDIA Morpheus real-time all-packet inspection platform is really exciting and really essential in this future zero-trust security model. Autonomous driving is one of the first mass-market robotics applications. It is also one of the most intense machine learning applications that requires decade-long investment. NVIDIA's strategy has three central pillars. First, build an end-to-end and full-stack drive service that we will operate with automakers.

Second, build an open platform for the DRIVE building blocks for the entire transportation industry to build AVs. Third, generalize the learnings from DRIVE to create other machine learning applications like robotics and edge AI. On the left is the pipeline. It's an incredible thing that DRIVE autonomous driving requires. DRIVE Hyperion 8 AV system in BB8 test car collects data that our data factory processes into label training data. Labeled data in Omniverse synthetically generated data trains our models. DRIVE AV application runs an Omniverse DRIVE Sim simulation on real car computer, but in our data center. These computers are called DRIVE Constellation. The software is OTA'd into the car with NVIDIA Fleet Command and tested in BB8. Effectively, a massive AI computer and a fleet of AV computers that are running continuously in a loop, improving continuously. This is the machine learning loop.

All of this work will go into the 2024 Mercedes-Benz EQS fleet. On the right is our AV computer roadmap. The growth in computing is staggering and needed. We announced Atlan, our car computer for the 2025 generation. It's 1,000 TOPS in a chip and fuses our most advanced GPU and AI technologies, the BlueField-4 data center technologies, the most advanced Arm server class CPUs, years of functional safety and security expertise, and tens of thousands of engineering years of software. All software developed on Xavier runs on Orin, and then on Atlan. One architecture. A car computing platform that offers car makers one consistent and programmable install base that they could leverage software investments across, and a growing install base that they can deliver value to for the life of the car.

We announced Hyperion 8, a fully production-able, functional safe, and secure car computing platform, including sensor, network, computer, and software for data collection, testing, and production. Hyperion 8 is compatible with NVIDIA's entire DRIVE AV stack. Hyperion 8 is a standard reference AV car system that can fit into most vehicles. Hyperion 8 is like the PC ATX motherboard, a standard reference that invigorated and accelerated the PC industry. We announced more Orin customers. The transportation industry is quickly becoming a technology industry. Makers now realize something very important. They now realize that the car is more than the vehicle, but an install base platform that they own. If the computer is powerful, it will host valued software services they invent for years to come. This is a giant new observation, and it's transforming the industry.

A few million cars install base on the road for 15-20 years. Even a $few hundred of services each year represent an immense value creation opportunity. Putting an Orin or a few into the car is the best way to build a valuable install base. NVIDIA is an accelerated computing company and innovates across the entire stack. NVIDIA is built as an open platform with three layers, chips and systems, software platforms, and application frameworks. With the global NVIDIA partner network connected to the layers of our platform, we serve customers and markets from the layer best for them. Each higher layer offers an order of magnitude more opportunity for our company. Our chips and systems market opportunity is profoundly greater with NVIDIA AI and NVIDIA Omniverse.

Our company's market opportunity is profoundly greater by offering NVIDIA DRIVE as a service to a 10 trillion miles a year industry, and NVIDIA Jarvis to automate hundreds of billions of hours of spoken language each year. All of this is built on one architecture, each layer leveraging and enhancing the layer below. We had a great GTC and lots of new products, new partners, and new markets. These are the points that I highlight. BlueField and Grace make NVIDIA a three-chip company to do data center scale computing. NVIDIA EGX is our new AI platform for enterprise and industrial 5G Edge. NVIDIA AI Enterprise is our new software product. Others are NVIDIA vGPU, NVIDIA Omniverse, Base Command, and NVIDIA Fleet Command. I'm looking forward to NVIDIA pre-trained models like NVIDIA DRIVE and NVIDIA Jarvis going into production services.

NVIDIA is a computing platform company innovating across three chips and a full stack three layers. Jeff Fisher will be up next to talk to you about gaming. With that, I'll hand it over to Jeff. Fisher?

Jeff Fisher
SVP, GeForce Business Unit, NVIDIA

Thanks, Jensen. Welcome, everyone, to Analyst Day 2021. I'm excited to give you guys an update on our gaming business. Every person born today will be a gamer. That's 140 million more gamers this year alone. As gaming has become a pastime for millions more people, it has transformed into one of the largest and fastest-growing forms of entertainment. Gaming is no longer about playing a game. Gaming is an immersive social network connecting like-minded people, building lifetime friendships. Discord, which began with a mission to connect gamers, has grown into a social network and more than doubled its active users to 140 million since 2018. Gaming is a sport. Esports have fueled a new generation of e-athletes who compete for bragging rights and has spawned professional careers. 75% of GeForce gamers play esports. Esports influence is growing and the world is tuning in.

In the past two years, the esports audience has grown by 75 million, totaling 436 million viewers. Gaming also offers interactive storytelling. Why watch a movie when you can play a movie that's as cinematic and rich as anything produced in Hollywood? Gamers want to share their passion for gaming, live streaming their gameplay and connecting content for others to watch. In 2020, 100 million hours of gaming content was watched on YouTube. That's twice of 2018. The growth of gaming is also evident on Steam, one of the top destinations for gamers, where 120 million people played every month in 2020. With 25 million peak concurrent gamers, that's up one and a half times from 2018. In that same time, the Epic Games Store has grown from its launch in December of 2018 to 160 million PC gamers. Gamers are demanding much more from their hardware as well.

Our GeForce gaming platform continues to deliver more value. For example, this past year we launched DLSS 2.0. DLSS uses AI to deliver a significant performance increase in games. Running on RTX Tensor Cores, DLSS can increase frame rates by up to 100%. Press and gamers have widely recognized DLSS as a must-have feature for gaming. We also delivered a powerful weapon to esports gamers, NVIDIA Reflex. System latency is a killer, literally, for competitive gamers. Shots need to be spot on, not a few frames behind the opponent. In the case of Blizzard's Overwatch, which recently integrated NVIDIA Reflex reduces system latency by 50%. Now, eight of the top 10 competitive shooters have integrated NVIDIA Reflex. Last, we brought AI to streamers and video content creators with NVIDIA Broadcast. NVIDIA Broadcast can turn any room into a broadcast studio, like my office here.

2020 was an exciting year for our gaming business. Two years ago, we introduced a breakthrough in graphics, real-time ray tracing, and AI-based DLSS. We called it RTX. In 2020, we doubled down. We introduced the Ampere architecture. Ampere featured a new shader design, a second generation RT core for ray tracing, and a third generation Tensor core for AI. It was our biggest generational leap ever, and gamers who were waiting to upgrade to RTX jumped in. Combined with strong gaming market fundamentals, the increasing production value of AAA games, global esports growth, and an increasing number of creators and streamers, we delivered a record year. Our five-year gaming GPU CAGR is 21%, with growth in units shipped and ASP. Looking forward, RTX represents a huge reset of the installed base.

RTX was featured in the biggest games of last year, including Cyberpunk and Watch Dogs: Legion, and in massive hit titles like Fortnite, World of Warcraft, and the best-selling game of all time, Minecraft. If you haven't seen some of the beautiful RTX worlds that Minecraft gamers are creating, do a quick Google search of RTX Minecraft. Trust me, you will be amazed. With every major operating system, game engine, and console supporting ray tracing, and a strong pipeline of games on the horizon, RTX is the new standard. Looking just at our installed base of 140 million GeForce gaming GPUs, 85% were designed to run traditional games. Turn on ray tracing, and like this example of the hit game, Control, the games become unplayable on these GPUs.

RTX with RT Cores and AI-based DLSS delivers beautiful ray-traced games at terrific performance and then some. The upgrade opportunity extends well beyond this, considering the hundreds of millions of gamers playing on a wide range of hardware. Just look at Steam for a peek at this hardware profile. We believe RTX is at the front end of a major upgrade cycle. We are off to a great start. The excitement was really high prior to the Ampere launch. If you recall, rumors were all over the internet. Google search for NVIDIA RTX was up six times compared to that around the Turing launch. Since the RTX 3000 was pulled from Jensen's oven last September, sales have been off the charts. With new buyers and those upgrading, sales have outpaced prior generations by 2x. These are end market sales.

While demand continues to outstrip our supply, gamers are getting their hands on Ampere. Ampere share on Steam is twice that of Turing's at the same time after launch. More important, as the GeForce gaming platform continues to add more value to gamers are buying up each generation. This chart on the right shows the end market ASP of our desktop stack. This was calculated for the six months after each architecture launch. In effect, today's desktop card ASP is $360. That's based on MSRP. That's 20% higher than the same time after Turing launch. I believe there's plenty of ASP headroom, especially compared to what gamers are paying for consoles, which start at $500. Now let's talk about the fastest growing game platform, gaming laptops. This past January at CES, we launched the RTX 3000 series for laptops.

With 70 new models from every OEM starting at just 999, this was our best laptop launch ever. Laptops represent a major growth opportunity as new buyers are choosing laptops, choosing gaming laptops to learn, play, and create. Fueling this growth is Max-Q. Max-Q is a system design approach that delivers high performance in thin and light gaming laptops. It has fundamentally changed how laptops are built. Our third generation Max-Q was introduced with the Ampere architecture. It includes Dynamic Boost 2.0. For the first time, Dynamic Boost uses AI to dynamically shift power between the GPU, CPU, and system memory, depending on where it is needed most. Most important, it shifts power away from where it isn't needed. Max-Q also features Resizable BAR, which enables more efficient memory access to boost performance while using no more power.

An updated WhisperMode, which maintains high system performance while minimizing acoustics. Over twice the number of Max-Q models are shipping this year. 2021 will offer the thinnest, highest performance gaming laptops ever. I've got mine right here. This has got an RTX 3070. High-performance gaming laptop, thin and light. This follows years of strong growth at over 20% CAGR. Gaming laptops are outpacing the consumer laptop market and outselling the most popular game console. New students, gamers, and creators are clearly choosing gaming laptops for their next PC. Our gaming business is more than just playing. The creation of digital content is exploding. For the 45 million creators and growing, we launched NVIDIA Studio. NVIDIA Studio is our accelerated platform for creators, speeding up ray tracing and AI in over 60 creative and design applications, including Adobe Photoshop, DaVinci Resolve, and Blender.

Studio includes monthly dedicated Studio drivers that we release. They offer new features, faster performance, and enhanced stability for creative applications. Since the launch of Studio in 2019, there have been over 100 purpose-built Studio laptops and desktops from every major OEM. Our Ampere architecture takes NVIDIA Studio to the next level. Rendering is up to five times faster than Pascal. Video editors can now use AI to simplify workflows. Video encode times are reduced by up to 75%. RTX will change the way creators work. We estimate there are over 30 million streamers globally. On Twitch alone, the number of streamers more than doubled over the past year. In China, streamers are becoming a new e-commerce channel, selling gaming hardware direct to their followers, including GeForce RTX GPUs. Sharing your gameplay while streaming requires high-performance hardware. Many enthusiasts use two PCs, one to play and the other to broadcast.

NVIDIA Broadcast paired with GeForce RTX solves that. Broadcast uses AI to eliminate background noise and to green screen your background. The powerful video encoder in RTX is capable of streaming video without impacting your gameplay. NVIDIA Broadcast works seamlessly with all the popular streaming and video conference apps. It turns any room into a broadcast studio, and all you need is an RTX GPU. VR has long been viewed as the next thing for gaming. With the availability of lighter, more capable headsets like Quest 2, Valve's Index, and HP's Reverb G2, along with compelling new games like Microsoft Flight Sim in VR and Valve's Half-Life: Alyx, which drove a 71% increase in VR game sales on Steam, VR is coming into its own. It is reported that Facebook has over 10,000 people working on augmented and virtual reality.

As you heard today, NVIDIA is building the Omniverse, our portal and a VR portal into a metaverse. VR headsets have twice the resolution of a desktop gaming monitor and demand very high, smooth frame rates. It's very unforgiving from a performance perspective. This requires a very high-performance GPU and provides more motivation for gamers to upgrade. There are expected to be over 30 million PC-capable VR headsets sold in the next five years, and from what you've heard today, that could be conservative. This past year, we officially launched GeForce NOW. 10 years in the making, GeForce NOW leverages our GeForce PC platform into a cloud gaming service. Gamers on underpowered PCs, Chromebooks, and mobile devices can effectively subscribe to a virtual GeForce PC in the cloud. The PC ecosystem is coming along with us.

Gaming stores and publishers like Valve, Epic, and Ubisoft see the opportunity that we see to reach billions more gamers. We are not building it out alone. Our strategy is to team up with ISPs and telcos or GFN Alliance partners around the world to offer GeForce NOW to their subscribers. Alliance partners manage the infrastructure. We operate the service and we share the revenue. This will become increasingly more powerful as 5G blankets the world. With the high resolution, low latency requirements of gaming, cloud gaming is the killer app for 5G. Today, GFN has passed 10 million registered users and offers 1,000 instantly playable games with much more coming online every Thursday in our GFN Thursdays. Tune in and watch for that.

GFN is offered in 27 countries. Today, I'm excited to announce that we are adding South America to the list for 2021, including our most requested country and one I'm most excited about, Brazil. Brazil is traditionally a low-end hardware gaming market. They are going to love GFN. Brazil has 95 million gamers alone. Over time, I see GFN extending beyond gaming to all kinds of interactive experiences. This past Sundance Film Festival, GFN hosted Disney's interactive short, Baymax Dreams, as part of their New Frontier showcase. To wrap up gaming, we see a long runway for growth. RTX resets everything and will drive a major upgrade cycle. The entire PC ecosystem needs to upgrade, including 85% of our gaming installed base. As the value of our platform grows, gamers are buying up. Laptop continues to offer a strong growth opportunity.

Gaming laptops are outpacing the consumer laptop market. Max-Q makes laptops thinner and lighter, and new buyers are choosing gaming laptops. RTX and RTX laptops will power the 100 million and growing number of e-athletes, creators, streamers, and virtual reality adopters. Last, GeForce NOW continues to scale up. The PC ecosystem is coming along with us. GeForce NOW gives us the opportunity to extend our PC platform to billions more gamers. I want to thank you all for joining me and joining us on our Analyst Day. With that, let me hand it over to Colette Kress.

Colette Kress
EVP and CFO, NVIDIA

Good morning, everybody. Fiscal year 2021 was a record-breaking year for NVIDIA. We achieved record revenue and EPS, launched our Ampere architecture for both gaming and data center into incredible demand, completed the acquisition of Mellanox, and announced our transformative acquisition of Arm. Let's first look at some high-level highlights of our P&L. Our Fiscal year 2021 revenue increased 53% year-on-year to $16.7 billion, fueled primarily by the tremendous ramp of the Ampere architecture across our data center and gaming platforms. We grew our non-GAAP gross margins by 310 basis points as data center increased as a percentage of revenue. We also demonstrated strong operating leverage. Our non-GAAP operating income increased 82% year-on-year, and our non-GAAP EPS increased 73% year-on-year to $10 a share. Let's turn to the performance of our market platforms.

Our gaming business grew 41% year-on-year to record $7.8 billion in fiscal year 2021, with broad-based strength driven by growth in our desktop, notebook, and console businesses. We reinvented the graphics with the launch of our RTX 30 series GPUs, and the demand has been off the charts, resulting in the fastest launch in the company's history, twice as fast as Turing. Gaming revenue has seen a four-year compounded annual growth rate of 18%, driven by a combination of GPU unit and blended ASP growth. Unit growth has been driven by the expanding universe of gamers, our phenomenal success in growing gaming laptops, and strong demand of our console business. Blended ASP growth has been driven by the gamers buying up the stack as they adopt new features and capabilities like NVIDIA Ray Tracing and DLSS, as the production value of games continues to increase.

Turning to Pro Visualization, our revenue declined 13% in fiscal year 2021 to $1.1 billion, as we believe enterprises deferred purchases due to the pandemic. Despite these headwinds, we grew revenue at a four-year compounded annual growth rate of 6% as we benefited from the continued growth of a number of the GPU-accelerated applications and as RTX technology gains broad industry adoption. Automotive revenue declined 23% year-on-year in fiscal 2021 to $536 million due to lower global production volumes and the expected decline in infotainment revenue. We grew revenue to a four-year compounded annual growth rate of 2% as strong growth in our autonomous and AI cockpit solutions were largely offset by the declines in infotainment.

Autonomous solution and AI cockpit are approaching two-thirds of our automotive revenue, and we expect mix to continue to shift to these businesses over time as substantial wins in these areas ramp in the coming years. Data Center had a record year with revenue increasing 124% year-on-year to $6.7 billion, including almost 70% growth for Data Center compute. The A100, based on our Ampere architecture, delivers up to 20 times performance increase versus the prior generation, our largest generation leap ever. It delivers high utility driven by its unified architecture, allowing it to process numerous workloads, including training, inference, data analytics, and graphics. Its MIG technology allows the A100 to efficiently scale up for demanding training workloads and scale out for high-volume inference use cases. These advances of the A100, combined with the forces of AI and cloud computing, drove strong demand in fiscal 2021 across Hyperscalers and enterprise customers.

From a workload perspective, we saw strength across training and inference as exponential increase in AI model complexity and compute requirements drove the demand for NVIDIA accelerated compute and networking products. Finally, Mellanox had an outstanding year with growth stemming from hyperscale, supercomputing, and AI customers. From a product perspective, Mellanox saw strength across Ethernet and InfiniBand offerings. In total, we have seen tremendous growth in data center with a four-year compounded annual growth rate of 69%. AI is the most powerful technology force of our time, and we see a long runway of growth ahead of us. As you know, NVIDIA is a full stack computing platform company spanning across silicon, systems, and software. So far, our software has largely been offered as part of the platform and not directly monetized on a standalone basis.

Jensen earlier discussed our three-layer model of customer engagement, which conveys our go-to-market strategy as well as our growing revenue opportunity as we move up the stack to offer software commercially. This helps unlock large new market opportunities and will add recurring revenue to our P&L over time. Let me now highlight one such opportunity. We recently announced NVIDIA AI Enterprise, a comprehensive suite of enterprise-grade AI software that speeds development and deployment of AI workloads and simplifies management of an enterprise's AI infrastructure. Through our partnership with VMware, hundreds of thousands of vSphere customers will be able to purchase NVIDIA AI Enterprise with the same familiar pricing model that IT managers use to procure VMware infrastructure software. NVIDIA AI Enterprise software is offered in a perpetual license per CPU socket with annual maintenance. We also offer the software suite as a subscription.

We believe the NVIDIA AI Enterprise software suite represents a multibillion-dollar opportunity. NVIDIA AI Enterprise, combined with our EGX enterprise platform, is democratizing AI and helping to bring NVIDIA AI and accelerated computing to the world's largest industries. Our EGX platform is gaining rapid adoption as enterprise customers such as Lockheed Martin and Mass General Brigham. We are supporting these systems with powerful processor roadmaps, as shown with the launch of our A30 and A10 GPUs, our Aerial A100 platform, and our BlueField DPU roadmap. This powerful enterprise and edge computing platform positions NVIDIA for the next wave of AI adoption and will be driven by the vertical industries. Let me shift gears to our automotive opportunity. The NVIDIA DRIVE platform is seeing wide adoption across the transportation industry, which will create a significant software component.

Today, Volvo Cars announced that it will build next-generation vehicles on NVIDIA DRIVE Orin. This further extends our partnership with Volvo to now include more software-defined vehicles in its lineup beginning in 2023. Volvo joins other established OEMs such as Mercedes-Benz, Audi, and Hyundai, who are all developing on NVIDIA DRIVE. Additionally, a wide range of autonomous vehicle companies are developing on NVIDIA DRIVE, including many trucking and robotaxi companies. We have great momentum across new electric vehicle makers such as NIO, SAIC, XPeng, Li Auto, Faraday Future, and others. These automakers not only are harnessing the new compute horsepower of our SOCs and GPUs, but also their incredible energy efficiency. Last year, we announced a landmark partnership with Mercedes-Benz, which will adopt NVIDIA's full stack DRIVE platform to enable their entire fleet of vehicles to be software-defined and perpetually upgradable.

This deal was transformational in that in addition to the hardware, it includes a revenue share component for the software sales that Mercedes will make on their fleet of connected vehicles, such as Autopilot. Vehicle owners will be able to purchase over-the-air software and service offerings to enhance the capabilities of their vehicles and increase the joy of driving. With software content potentially in thousands of dollars per vehicle, this could be a multibillion revenue opportunity for both Mercedes and NVIDIA. Not only is this deal transformational to NVIDIA's business model, but for the auto industry at large. There are 100 million cars sold each year globally, and over time, we believe all vehicles will be autonomous, software-defined, and upgradable. We see the potential of similar deals with other automakers.

This large and growing list of wins across the transportation industry is set to ramp in the coming years and will drive a major inflection in our revenue. We have over $8 billion in automotive design win pipeline through fiscal year 2027, with a good amount of this revenue expected to ramp in the latter part of this timeframe. I talked earlier about the revenue growth that our data center and gaming market platforms experienced over the last few years. Over the past four years, our data center business has grown nearly three times the rate of the company's 25% compounded annual growth rate. This mix shift has led to a favorable expansion of our gross margins as our fastest-growing business is also our highest margin business.

Given the secular forces of AI and cloud computing, combined with this rapid adoption of our computing and networking platforms, we believe this trend can persist. Additionally, the gross margin profile of our gaming GPU business has increased over time as gamers have bought up our stock, resulting in rising blended ASPs. We expect this trend to continue over the coming years as gamers upgrade to Ampere, RTX continues in its rapid pace of adoption, and the overall production value of games continues to increase. Overall, our gross margin has increased from 59.2% in fiscal year 2017 to 65.6% in fiscal year 2021. We continue to see uplift to our gross margin profile as our mix shifts to higher value platforms. Furthermore, software is a significant opportunity for NVIDIA. This revenue, as it scales, will provide an additional tailwind to gross margins.

As discussed, our non-GAAP gross margins have increased 640 basis points over the past four years, and our non-GAAP operating margins have also increased at even a faster rate, growing from 32.1% in fiscal year 2017 to 40.8% in fiscal year 2021. We delivered significant operating leverage even as we invested heavily across the market platforms to support the growth we have demonstrated over the years, and as we look to take advantage of the material opportunities that lie ahead of us. We have a single architecture across all of our platforms that forms the basis for our product offerings and innovations. Our one architecture approach provides us leverage and core IP to innovate across the entire technology stack, from silicon systems and software to compute networking and storage technologies.

We are able to rapidly develop new products and technologies, move quickly into new markets, and nurture a large and growing ecosystem of partners and developers innovating on our platform. This, in turn, fosters increased adoption of our platform and helps to drive revenue growth and our ability to invest. This flywheel of innovation is accelerating as seen by our incredible breadth and depth of products and technology, as found in the many new announcements discussed today. NVIDIA's unique business model allows us to innovate like no other company while driving attractive economic returns. Going forward, we believe we can continue to drive strong revenue growth while delivering earnings growth and healthy cash flow generation. On revenue and earnings growth over the past years, it has also resulted in material increase to our cash flow generation.

With cash flow from operations growing from $1.7 billion in fiscal year 2017 - $5.8 billion in fiscal year 2021, a 37% compounded annual growth rate. This increases our ability to invest for growth. Our capital expenditures have increased from approximately $200 million in fiscal year 2017 - $1.1 billion in fiscal year 2021. It has also allowed us to engage in transformational M&A, as seen with our purchase of Mellanox and the announced acquisition of Arm. We maintain a disciplined capital return policy with $5 billion returned to shareholders in the form of dividends and share repurchases since fiscal 2017. We remain committed to paying a dividend. We employ a conservative financial policy and have a healthy balance sheet with $11.6 billion in cash and marketable securities and $7 billion in debt.

Overall, our business is highly cash generative, and we expect continued growth in our cash flow in the coming years. This will help fund our investments as we seek to take advantage of the growth opportunities across our business. We start our fiscal year with great momentum across our business. While fiscal Q1 is not yet complete, our Q1 total revenue is tracking above the $5.3 billion outlook provided during the fiscal Q4 earnings call. We are experiencing broad-based strength with all of our market platforms driving upside to our initial outlook. Additionally, we now expect CMP revenue to be approximately $150 million higher than the $50 million included in our fiscal Q1 outlook. Upside to CMP is not displacing supply from our other platforms. It is incremental. Within data center, we have good visibility, and we expect another strong year.

Industries have been increasingly using AI to improve their product and services. We expect this will lead to consumption of our platforms through CSPs, resulting in more purchases as we go through the year. Our EGX platform has strong momentum, and we expect this will drive increased revenue from enterprise and edge computing deployments in the second half of the year. Overall, demand remains very strong and continues to exceed supply while our channel inventories remain quite lean. We expect demand to continue to exceed supply for much of this year. Our operations team is agile and executing fantastically, and we expect our supply will increase as the year progresses. We believe we will have sufficient supply to support sequential growth beyond Q1. Finally, I want to discuss our commitment to ESG. NVIDIA is committed to build one of the world's great companies through people, innovation, and energy-efficient technology.

This means not only doing what's good for business, but what's good for our employees, our business partners, society at large, and the environment. We have been recognized as one of the best places to work by a number of publications, including Forbes, Fortune, and Glassdoor. No time better highlighted our innovations than this past year when our technologies played an important role fighting the pandemic across a wide range of use cases. Our Clara platform helped with drug discovery efforts as humanity races to develop a vaccine and other treatments. Our V100 and T4 GPUs helped scientists create the first atomic scale map of the COVID-19 virus. Our AGX platform helped keep healthcare and frontline workers safe with automated technologies that accomplished tasks without human intervention. Finally, our RTX and virtual GPU technologies help the world work, learn, and play from home.

We are also committed to investing in a safer environment. Our GPUs inherently provide more energy efficient form of computing, up to 42 times more efficient for processing AI workloads. The Green500 list ranks the world's most energy-efficient supercomputers in the world. NVIDIA's own Selene supercomputer ranks number one, the most energy-efficient supercomputer in the world. NVIDIA powers 26 of the most energy-efficient systems in the world. Finally, we are committed to sourcing 65% of our total energy consumption from renewable sources by fiscal year 2025. That wraps up our presentations for today. I want to thank everyone for tuning in to our GTC and presentations, and we would like to now move to Q&A for this portion of our event. Moving it back to you, Simona.

Simona Jankowski
VP, Head of Investor Relations and Strategic Finance, NVIDIA

Thank you very much, Colette. We will now begin the Q&A portion of our event with analysts who have joined us on Zoom. If you would like to ask a question, please select the raise hand button on Zoom. Please limit yourself to one question only. Our first question will come from John Pitzer from Credit Suisse. Please go ahead.

John Pitzer
Analyst, Credit Suisse

Good morning, guys. Thanks for letting me ask the questions. Congratulations on this whole GTC at Analyst Day. Jensen, I just want to talk a little bit about the Grace announcement, and congratulations. I'm kind of curious, how additive to the $100 billion data center TAM that you guys discussed a year ago, do you see Grace? As part of your presentation, you reiterated your commitment to x86 and Arm, and actually mentioned multiple CPU players like Intel, AMD, Marvell, Graviton. How do you see the co-opetition between your three-chip strategy, and Grace specifically, and the ecosystem that you still want to support?

Jensen Huang
Founder, President, and CEO, NVIDIA

Yeah, I'll work backwards. First of all, thanks for the question. The world's computing is really diverse. There's so many segments of computing, each one of them are architected slightly differently, for good reason. Some of them are optimized for single-threaded performance, some of it is optimized for many cores, some of it is optimized for strong IO performance. Some of it is really optimized for large amounts of data. We designed Grace especially for a particular application that is a set of range of applications, if you will, that is really dedicated towards giant data scale computing. You're working on terabytes and terabytes of data for a very long period of time. Recommender systems are part of this, natural language understanding models are part of this.

In the future, you're going to see multimodal transformer models that are learning from video and speech at the same time, or images and speech at the same time. These are going to be processing just a gigantic amount of data. Healthcare, processing a giant amount of data. We're really designing Grace for this particular segment. With respect to co-opetition, we work very closely with AMD. As you know, their CPU in our DGX, it's a fantastic CPU. We work with Intel in enterprise data centers, in notebooks. We build amazing notebooks together. We work with Ampere Computing, in cloud and cloud gaming, and super computing, scientific computing. Marvell at the edge. MediaTek for PCs and mobile devices. The world of computing is gigantic. The nature of our company is an open platform. We're a platform company.

We use the word platform probably more than any chip company in the world. We do so purposefully and exactly. That this is really about building a platform by which the entire ecosystem can benefit. There is no sustainable growth that is not inclusive growth. There is no sustainable growth that doesn't include partners and collaborators and developers and ecosystems and such. We're delighted to partner with all of these great companies to build a future. I appreciate that question. Thank you.

Simona Jankowski
VP, Head of Investor Relations and Strategic Finance, NVIDIA

Thank you very much, Jensen. Our next question will come from C.J. Muse from Evercore. Please go ahead.

C.J. Muse
Analyst, Evercore

Yeah, good afternoon. Good morning. Thank you for taking the question. I guess, Jensen, to follow up on John's question, was hoping you could speak a little bit more around your Arm CPU strategy. It looks like Grace into 2023 appears to be high performance, high bandwidth using NVLink. Curious, as you look to 2025 Grace Next, as well as potentially a chiplet strategy, what is your ultimate aim here looking over the next five, 10 years?

Jensen Huang
Founder, President, and CEO, NVIDIA

Yeah. Thanks, CJ. Well, first of all, Grace Next, I'm going to have to save that to surprise you. I hate to ruin your surprise, and there's so much stuff that we're working on. Our strategy as a company, our, if you will, core philosophy as a company, are really to do things that are uniquely for NVIDIA to do and things that are really, really hard to do. I prefer things that take a long time to do. Things that frankly, nobody else in the world is doing. In every aspect of the conversation that we had in the keynote today. You could see that in everything, whether it's Omniverse or Grace, or BlueField-3 or DOCA, in everything. Morpheus, our new cybersecurity platform. All of these things drive everything. Hyperion 8, the world doesn't have it.

That really needs to be the driving purpose of companies, to go solve problems that are incredibly hard, that are uniquely specialized for our capabilities, and that the world doesn't have. So it is the nature of our company to go build CPUs that the world doesn't have. Build CPUs and build products that can somehow expand the envelope, expand the overall size of the marketplace for everybody. So we're going to continue to work with a whole bunch of CPU partners, and many of them I've mentioned, and there are many, many more that are building all kinds of different specialized CPUs. We'll build ours. Of course, support everybody else with the NVIDIA AI platform, the NVIDIA platform, so that we can bring forward this new method of computing we pioneered called accelerated computing.

That is, if you will, the highest level bit and everything else is really about expanding markets, expanding reach, in a way that other people can't.

Simona Jankowski
VP, Head of Investor Relations and Strategic Finance, NVIDIA

Thank you, Jensen. Our next question will come from Vivek Arya from Bank of America. Please go ahead.

Vivek Arya
Analyst, Bank of America

Thank you, Simona. Thanks for the question. Appreciate the very informative analyst day. Jensen, I'm curious to get your strategy on the role that system and software and subscription sales will play at NVIDIA over the next several years. We think of NVIDIA as more a semiconductor company, and obviously that's the key part of the business. We also see you launch a number of system products, a number of them on subscription-type services, whether it's in the data center or enterprise or gaming. You're talking about subscription sales on the enterprise side and on the automotive side. I'm curious, what is the strategy here? How big are those businesses for you today? How big can they be over time, and what impact will they have on the financials of the company?

Jensen Huang
Founder, President, and CEO, NVIDIA

Vivek, thanks for the question. The driving purpose for the full stack approach is to pioneer accelerated computing. When you create a new form of computing that is brand new, and it doesn't come along very often. If you take a look at the modern way of doing computing, it's running on CPUs, and then, of course, cloud computing came along, largely running on many CPUs, turning an entire data center into a computer. The approach that we pioneered is accelerated computing. Accelerated computing is very different than accelerators. Our GPUs have video encoders inside, video decoders inside. Those are accelerators. Image processors are accelerators. Accelerated computing is a general-purpose computing platform that is somehow particularly good at a domain of work. An accelerated computing platform, and a company who is a computing platform company, is sensible about architecture compliance, is sensible about backwards and forward compatibility.

It's thoughtful about creating an installed base and developing developers and ecosystems and networks with partners. Our primary goal is to pioneer accelerated computing. Well, before you could do that, you really have to build a whole stack because the entire way of computing is refactored. We refactored computing from the application, to the algorithms, to the solvers, to the system software, all the way down to the silicon, as you guys know well, and that's why we say NVIDIA is a full stack company. We're a computing company that's a full stack company because, in the final analysis, it's essential to pioneer a new way of doing computing. Now, the thing that we select, our approach, our strategy is to develop it in three layers, which is the three layers of computing. It's the hardware layer, the system software layer, the middleware layer, if you will.

Operating systems are in that layer. VMware, for example, is in that layer. NVIDIA AI is in that layer. Okay? Those are algorithms and solvers and middleware that connects, if you will, the application on top to the hardware on the bottom. That transformation is very specific to accelerated computing. That transformation is very specific to NVIDIA CUDA and our GPU architecture. The third layer, of course, is applications. In the world of AI, the invention we created underneath was DGX and Tensor Core GPUs and such. In the middle is this layer called NVIDIA AI, and the upper layer would not be an application, but it would be a skill, it'd be a task. A skill that could perform a task. That task could be driving cars. That task could be recognizing speech and answering a question, a query.

That task could be responding to a recommendation. What movie do you recommend? For example, if I click a movie, what's the next one you recommend? Songs recommend. Groceries, you're recommending your cart. These are all skills that are sitting on top. If I think about it, if I answer your question as in context of AI, then we have the chips on the bottom, we have NVIDIA AI in the middle, and we have the skills on top. Each one of these layers, each one of the higher layers, increases NVIDIA's opportunity by an order of magnitude. Let me give you an example. There are 100 million cars sold a year, and that's the entire opportunity annually for chips, 100 million cars. However, those cars are driven 10 trillion miles.

Whatever numbers you use for 100 million cars, if we said $1,000, let's pick a random number for illustration, 100 million, $1,000, $100 billion opportunity. Yet at the driving level, at the task of driving level, 10 trillion miles a year, if $1 a mile is $10 trillion. That gives you a sense of the economics involved. In the middle, the middleware, you sell a chip once. That's the economics of selling chips. However, in the world of middleware, you have to continuously refine it, enhance it, support the customers as they deliver their mission-critical applications and services. There's an ongoing support agreement that is in place to respond to customer needs and bug fixes and feature enhancements and maintaining long life, and all of those things that are associated with enterprise software licensing.

They tend to live with the GPU for the entire term of the use. We now have an economic model that is about selling, of course, building the most advanced and selling the best chips. The customers could very easily, and we're joyed that they do, use our SDKs and our programming model to develop their entire stack on top. They could use NVIDIA's AI stack and NVIDIA Omniverse and NVIDIA whole bunch of other things, like Base Command and Fleet Command and vGPUs. They could develop their own, or they could license ours with a maintenance fee for the length of their usage of our GPUs. Then on top of that, it's really skills and tasks. AI skills that perform tasks. They tend to be per end user or per task or per instance.

I could imagine a day, Vivek, where an AI is paid by the hour. Just like a particular skill, someone who performs a particular task is paid by the hour, the AI, of course, will be paid by the hour. That's the economic funnel of our company, and my expectation is that over time, the layer that's on top will be the largest of all. It's built on top of the next two layers. It's enabled by the next two layers. We'll offer each one of the layers open to the industry so that all of our partners could benefit from our knowledge and our skills in developing the capability, and be able to build their own, if they like.

Simona Jankowski
VP, Head of Investor Relations and Strategic Finance, NVIDIA

Thank you. Our next question comes from Stacy Rasgon from Bernstein. Please go ahead with your question.

Stacy Rasgon
Analyst, Bernstein

Hi, guys. Thanks for taking my questions. I have a question for Colette. The uplift in outlook for the current quarter, given you suggested you're still supply-constrained, is it proper to take that almost purely as a function of better than expected increased supply from the last earnings call until now? I guess if that's true, can we take that pace of supply increase as sort of a likely indicator of the likely a continued pace of supply increase as we go through the year? Then finally, I guess given that, do you expect supply to improve similar in all the businesses and hence do you expect all of your business segments to be growing sequentially through the rest of the year?

Colette Kress
EVP and CFO, NVIDIA

Sure. Let me see if I can answer your questions, Stacy, here. Yes, we are planning on being higher than where we set out at the very beginning of the quarter with our overall guidance. As we discussed, even at earnings last quarter, we will see supply continue to increase throughout this quarter as well as throughout the year. It's really a statement of the supply at the right time for the demand that we're seeing today. We'll continue to work that all year long. Our operations team is very focused, not only on just what we need for chips, but completing all of our platforms as a whole. What we're able to do is seek new supply that's going to be coming in every single quarter, and that is aiding us as we look in terms of the growth for the rest of the year.

As we talked about on our prepared remarks, we talked about really seeing growth even past overall Q1, as we do expect supply to be here for the full year.

Simona Jankowski
VP, Head of Investor Relations and Strategic Finance, NVIDIA

Thank you. Our next question is from Matthew Ramsay from Cowen. Please go ahead with your question.

Matthew Ramsay
Analyst, Cowen

Yes, thank you very much, and thanks for the presentations. Jensen, I wanted to ask a question on your auto business, and it kind of dovetails in with the three-layer strategy that you described a second ago. I think you guys talked about an $8 billion pipeline through fiscal 2027, and I wanted to explore that a little bit. I would think you should be getting visibility at now or sometime soon to hardware sales into some of these OEM platforms. Maybe you could walk me through and break down that $8 billion pipeline a little bit between confirmed hardware sales, maybe software and services sales, and then what you guys are doing with Constellation and some of the simulation services. That would be helpful. Thank you.

Jensen Huang
Founder, President, and CEO, NVIDIA

Yeah. We cut it off at 2017 for fiscal 2017, I guess for an arbitrary reason. The design wins of cars tend to last a very long time, and the architecture selection will tend to last probably even longer. The car industry thinks about architecture in a decade way. What is new to the automotive industry is that these computers, and this is very new, this is something that is unique to the car industry that is unlike any computing platform in the world. The computers that you launch, these computers on wheels, these data center on wheels, are going to last in the marketplace for a couple of decades, 15-20 years. An electric car is going to last a long time.

With the industry starting to think like a technology industry, and recognizing that these cars are not just vehicles that they sold, but they're now part of their installed base, that they're now part of their fleet. That the installed base, if programmable, could offer them a couple of decades of service offering opportunities. They're starting to think like cable providers, infrastructure providers, cable set-top box providers. They're starting to think like that. Phone providers. The installed base belongs to them. They made the effort to create the cars, and the installed base is proprietary to them. They have to think along those lines. If you look beyond 2017, the answer, yes, the pipeline goes much deeper than that, but we simply cut it off at 2017.

I think the plan is that we would come back every year and give you guys an update every single year, and hopefully, that pipeline continues to grow. Because it's growing kind of back-end loaded, my expectation is that we should see our auto business grow quite fast, our pipeline grow quite fast for some time to come. This is really one of the largest industries in the world. By the time that we ship, we would've been investing for a decade. The arsenal of technology that we're bringing to bear to enable this industry, both for our own service, but also creating platforms for the rest of the industry, is really quite significant and leverages basically all of the might of our company, and we've been focused on it for coming up on seven years. So I think this is a really exciting opportunity for us.

You're right that we can benefit from top to bottom, end to end. Top to bottom meaning, in the case that we could offer the full service and operate it with our partners, we'll get the benefit of the service. In the case that a car company would like to provide their own service and they feel that they could develop their own stack, we sell them a great chip, and these chips are getting more and more powerful because they would like that fleet to be programmable, richly programmable, for valued services for decades to come. They want to put as much technology into it up front as possible. End-to-end in the sense that we have Hyperion 8, which is a reference car computer.

I think it'll prove to be quite profound in its ability to positively impact the ecosystem and allow people to accelerate their developments, just like the PC ATX motherboard did, which was a deeply profound innovation. Then DGX for training models, Constellation for simulation, Omniverse for simulation, all the way to, of course, our DRIVE computers that go into the cars. We also announced that the same computer, the same architecture could be used for driving AV, but also for in-car AI, and now integrating four computers into one. This is a very big deal. What used to be multiple ECUs that are sprinkled all over the car really needs to get unified so that the car could become software defined, and it needs to have something that is like a data center.

It's virtualized, software defined, but fully offloaded and accelerated, like the things that we talk about in data centers. It'll be architected like a data center, it'll be built like a data center, it will be operated like a data center, and as a result, the car will be software defined. We have a lot of different ways to engage the car industry. We've been talking about the car business for quite a long time, you guys heard me talk about it now for probably about five years. Orin, the generation coming up, it's a complete home run, because we stuck with it, we stuck with what we believed in, and it turned out to be right, that the car industry really needs to be a technology industry.

That the car is not just a car anymore, but it's a car within an installed base, a fleet. That fleet is going to be managed like a data center, software defined. When you manage that fleet and you grow that installed base, it's going to create a gigantic installed base of future value creation for the car makers. I think all of these pieces are really coming together.

Simona Jankowski
VP, Head of Investor Relations and Strategic Finance, NVIDIA

Thank you. Our next question. Oh, go ahead.

Colette Kress
EVP and CFO, NVIDIA

As discussed, we've been probably more than seven years in the making to get this point, and we're talking about our pipeline going forward. That's six years to 2027. 2027 is that last year that we provided there. It is providing for the established OEMs, our electrical vehicles, our trucking, our Robotaxi, and we probably expect to see a revenue inflection point somewhere in the timeframe of calendar 2023 and 2024. To your earlier comment regarding other types of things that we may provide to them in terms of our stock, helping them in the data center, helping them in the overall development process, again, that's in our data center revenue. This pipeline out to 2027 is really just about our automotive revenue.

Simona Jankowski
VP, Head of Investor Relations and Strategic Finance, NVIDIA

Thank you. Our next question comes from Timothy Arcuri at UBS. Please go ahead with your question.

Timothy Arcuri
Analyst, UBS

Hi, thanks. I also had a question on the Grace roadmap and sort of how or even if you sort of democratize that. When you think about that roadmap, is it sort of decoupled in any way or monetized separately? Certainly the propensity is to prioritize for your own roadmap, but I'm wondering how you thread that needle, Jensen. I guess, Colette, is it maybe reasonable to just take the entire $25 billion server TAM, server CPU TAM, and just tack that onto the $100 billion by 2024 TAM for the company that you gave last analyst meeting? Thanks.

Jensen Huang
Founder, President, and CEO, NVIDIA

We're going to offer CPUs and technology to our ecosystem partners in the form that best suits them. Today, we put our GPUs into SXM modules that are then put into a by four or by eight HGX carrier board, GPU board. We also sell our GPUs individually so that they could build their bespoke servers. There are a lot of different configurations of GPU servers that are available now. In the case of the EGX launch, we worked with 15 of the world's largest computer makers to build 55 different configurations. There'll be more coming. You could see how many different configurations of servers that 1U and 2U and 3U and 4U , and blades, and otherwise. Liquid cooled and HPC versions, there's just all kinds of different configurations of servers. We'll offer Grace as an integrated part of our DGX.

We'll offer Grace separately to OEMs. When the deal closes, we'll continue to license Arm openly to the entire industry, because there are so many different versions of CPUs that could get built. We would love to have every single version built. To us, we can add the NVIDIA architecture to it. Whether it's our CPU or somebody else's CPU, so long as the market is being created, we could add the NVIDIA architecture to it, the GPU, the DPU, CUDA, DOCA, NVIDIA AI, NVIDIA Omniverse, all of our AI stacks on top and the AI skills on top. Look, our economics are just so much broader, so much richer, and so much larger when we have more people around the world and the ecosystem supporting our architecture. That, I think, is the most significant bit.

Everything else, we want to create products that the world doesn't have that expands our TAM, that expands the market's TAM. After that, support the customers as best they would like to be supported.

Colette Kress
EVP and CFO, NVIDIA

Yeah. Timothy Arcuri, regarding your question that you asked regarding how to look at this opportunity going forward. Grace is definitely for our giant HPC and AI use cases, which is probably a niche of the overall market as a whole. When we think about our TAM opportunity going forward, it is breadth and depth growth from a lot of things that you've seen us talk about today. We've talked about incorporating Grace inside many of our different systems that we would have. Of course, it's an opportunity, but very hard to overall determine that size at this time.

Simona Jankowski
VP, Head of Investor Relations and Strategic Finance, NVIDIA

Thank you. Our next question will come from Aaron Rakers from Wells Fargo. Please go ahead with your question.

Aaron Rakers
Analyst, Wells Fargo

Yeah. Thanks. Great presentations today. Congrats on the product announcements. Colette, I wanted to ask you about the commentary around data center. You used the term again, good visibility. I'm curious of how you would characterize the visibility today relative to what it was, let's say, a year ago when you started to see the strength emerge in data center. Also on top of that, when do we think about the DPUs, the BlueField product, starting to become a material incremental driver to the company? Thank you.

Colette Kress
EVP and CFO, NVIDIA

Sure. Let's first start with, a year ago, again, still a quite different business at that time versus what we're seeing today. We have incorporated Mellanox into our overall stack. We continue to work on building products across overall Mellanox as well as whole systems in terms of the work that we're doing. We started off many years ago focused on hyperscales. Hyperscales moved to cloud instances. As you can see, we're just touching that opportunity for enterprise and enterprise for the edge. What this does is there's just a meaningful amount of opportunities in many different facets for us to grow the overall data center. Our overall visibility is good, and we look at it as an opportunity to expand our types of customers with many different views in terms of with hyperscale, but also working with OEMs and enterprises to build that.

We consider this to be a vast opportunity in front of us, and we feel good about the growth that we will likely see throughout this fiscal year.

Simona Jankowski
VP, Head of Investor Relations and Strategic Finance, NVIDIA

Thank you. Our next question comes from Rick Schafer from Oppenheimer . Please go ahead with your question.

Rick Schafer
Analyst, Oppenheimer & Co

Thanks very much. I had a question on the software and services strategy, Jensen. You laid out the business model for Drive with the Mercedes agreement. Can you share with us how NVIDIA might monetize your other AI software stacks as they come out of beta? So things like Jarvis and Omniverse, I think you touched on those, but just curious as to how we should think about the monetization and the timeline around that ramping up. Then just on the cloud side of things, do you see NVIDIA more as a competitor to the public cloud players in AI where you host services directly, or would you expect the hyperscalers to also license these software stacks you're presenting today? Thanks.

Jensen Huang
Founder, President, and CEO, NVIDIA

I'll go backwards. All of our stacks are cloud native. Everything from Omniverse to, of course, GeForce NOW, to Clara, to Jarvis, to Metropolis, Maxine to Merlin, they're all cloud native. They're used by the cloud service providers. We've announced already many instances where the cloud service providers are using our libraries to provision their own services to deliver higher throughput. We run everything cloud native. Where we can offer unique value added is embedded and at the edge and on-prem, where someone needs state-of-the-art models that are trained incredibly well. That's why they're called pre-trained. That is treated like a production model, not like a demo. That will have a company with the dedication to continuously improve it for as long as they shall live and to provide a suite.

As I mentioned, we provide some fundamental suites from sight to language, to speech, to understanding, so on, animation, so on, to tools that allows you to customize it and adapt it to your own domains. Run it basically anywhere. You could run it in any cloud. You could run it on-prem, you could run it in a robotic system, you could run it in your car. One architecture that spans it all. The way that we'll offer these will largely be embedded software. Think of it much more as intellectual property that will be embedded into systems. Those are the skills. Now, some skills you have to operate. There's no other way to do it but operate it. In those cases, we'll have a slightly different model.

For example, in the case of Mercedes-Benz, we'll have to operate that service for basically decades. We'll create a sharing business model, like we've described with Mercedes-Benz. In the case of Omniverse, it'll be licensed as a server. Think of it as a server. There's a server, and then there's a user component to it. For communities and individual users, it'll be free. It's already in open beta. It's already available, and people are using it all over the world, doing amazing things. For researchers, for people who are individuals, for people who are playing with it's all free. For people who are utilizing it to operate a service, operate, for example, a digital factory, or operating a large-scale 5G network that's simulating and optimizing in real time, those will have a server component to it, and then a per-user component to it.

Each one of the software licensing, there's no one model that cuts across everything. It just depends. You should always come at it from first principles of what is the best way to deliver the value to the customers. We care deeply about the software in our company, and we're going to continue to innovate in this area so that the business opportunity is quite large.

Simona Jankowski
VP, Head of Investor Relations and Strategic Finance, NVIDIA

Thank you. Our next question will come from William Stein from Truist. Please go ahead with your question.

William Stein
Analyst, Truist

Great. Thank you very much for taking my question. Jensen, congratulations on all the exciting announcements today. A few years ago, you surprised us with a strong entry into the inference category, one that you previously haven't played, strongly on with the announcement of the T4 chip. Today, you've discussed this Triton Inference Server. I was expecting perhaps an announcement bringing T4 up to the current Ampere architecture. Is that essentially what this announcement's about, or is it much more different? Any explanation would be helpful. Thank you.

Jensen Huang
Founder, President, and CEO, NVIDIA

William Stein, thanks a lot for that. I should have been more clear. First of all, a comment about inference. People who guesses the most, which is what inferencing is, guessing, very informed guessing, making predictions. People who guess the most frequently learn the most. I think inferencing has always been very core to our strategy, and we've always believed it to be very hard, and it's proven to be way harder than that. I think inference is just such a great opportunity, and we love it because we like hard things, that when achieved, could make a real impact. Triton is a inference server. It runs at data center scales. There are so many people using it. It supports CPUs and GPUs, and it supports every generation of our GPU.

If you imagine a hyperscale data center, it's got all kinds of computer chips inside. This is the only inference server that's optimized for all of them. Basically, there's two types, and that covers 99%, which is x86 CPUs and NVIDIA GPUs. That goes all the way back to Kepler. There's six generations of GPUs and all the different versions of them, and we support every single one, and it's optimized for every one of them. We'll support them for as long as we shall live. That's the advantage of Triton. It's also open source so that the CSPs could make bespoke versions and derivatives from it if they like. We're seeing incredible success with Triton. The version of T4 that's based on Ampere, we announced at GTC, it's called A30.

A30 is our brand new GPU that is designed for, if you will, mainstream use. It's designed for enterprise servers, cloud computers. We're super excited about A30. It's derived from A100, of course, and it's not as powerful, but it fits into a much lower energy or power envelope, so that you can deploy it very broadly. The inference Triton and A30 is the mainstream version of T4.

Simona Jankowski
VP, Head of Investor Relations and Strategic Finance, NVIDIA

Thank you. Our next question comes from Blayne Curtis from Barclays. Please go ahead with your question.

Blayne Curtis
Analyst, Barclays

Hey, thanks for taking my question, and thanks for the day. Just following back on a question on BlueField. You announced last GTC NVIDIA BlueField-2, just wondering if you could provide any clarity or color as to the traction you've gotten over the last year. I don't think you've ever broken out how big that is, but any color on the roadmap, and the traction with NVIDIA BlueField-2 would be great.

Jensen Huang
Founder, President, and CEO, NVIDIA

NVIDIA BlueField-2 is a programmable device, and it needs a rich software stack on top of it, just as our GPUs need a CUDA in order for it to be useful. On top of CUDA, need a whole bunch of other libraries. We call it CUDA-X libraries, acceleration libraries. All of that has been put together in the case of BlueField called DOCA 1.0, and we just released it. We just released the software. Now DOCA 1.0 and NVIDIA BlueField-2 are ready for production. BlueField-3 is right behind its heels. You could tell how excited I am about this area because very simplistically, a data center is becoming software defined. You know that well, but what that means for everybody is that it takes networking, storage, virtualization, and now really, really importantly, cybersecurity, and it puts it in software. It runs on the CPU.

The software-defined data center stack is now overloading the CPU. Not to mention, it's weird to have the control plane, the security plane, agents all running commingled with the application, which could be the intruder. The right answer really is to isolate it. That's very, very clear, and everybody agrees with that. To isolate that, offload that, and very importantly, accelerate the workload so that you could take it off of the CPUs, which is ultimately what the data center's for, to host applications. One of the things that we prove is that, we've demonstrated is that BlueField offloads and accelerates and isolates, and it frees back a third of the CPU cores, and it's going to grow. The reason for that is because of zero trust security models where every single transaction is going to be monitored.

I'm incredibly excited about this new strategy. NVIDIA BlueField-2 is really the world's first version of it. DOCA 1.0 is the first version of it. We're in the process of building that. We have developed dev kits out to all the major companies in the world you could just imagine, and you saw the IT companies that are all part of our launch. I think this is going to be a giant business. Here's my prediction, and I predicted this. I made a prediction about 20 years ago that every single computer will have a GPU in it, and it came true. I predict that every single data center will have devices like computing platforms like BlueField, that we call data center infrastructure processing platforms, that every single data center, every single computer will have a BlueField-like device in the future.

I think it'll take less than five years because of the importance of cybersecurity that is top of mind to everybody today.

Simona Jankowski
VP, Head of Investor Relations and Strategic Finance, NVIDIA

Thank you. Our next question comes from Harlan Sur from J.P. Morgan. Please go ahead with your question.

Harlan Sur
Analyst, JPMorgan

Good morning, exciting to be here for another GTC. It's actually great to see the NVIDIA accelerated compute architecture and ecosystem move into new opportunities like 5G. Now, as we all know, the move to 5G opens up the opportunity for broadband wireless connectivity to more than just smartphones. Is EGX with the Aerial A100 platform in trial or planning to be trialed by any of these large telco or greenfield networks with the cloud native Open RAN or Virtual RAN architecture soon? How big is this opportunity for NVIDIA over the next three to five years?

Jensen Huang
Founder, President, and CEO, NVIDIA

Yeah. I'm just about as excited as you could imagine about 5G. The reason for that is because of particularly private 5G. I think commercial 5G, consumer 5G is really fantastic and it will incrementally and over time increase the capacity of broadband, and very importantly, continue to drive down cost of broadband because what goes along with a lot of capacity is the decrease in cost. I think consumer commercial 5G is really fantastic. What's brand new is private 5G. All these spectrums that companies could license to operate a wireless network that is secure and private in farms and entire factories. As you know, these factories are gigantic. The vast majority of the Earth livable space is covered by farms and infrastructure. Finally, we have the networking available to deliver computation services out to the edge.

The computation service that I think is most exciting is sensors connected to AI applications, AI skills that are monitoring and predicting, making sense of the world. 5G makes that possible. You could install all kinds of cameras now with 5G, little tiny 5G modem that is light in data rate, low in power, very low cost. You could just spring up cameras and sensors of all kinds all over the place. As soon as you connect it, you put it up, connect it to power, it's on the network. The ability to outfit infrastructures, factories, farms, roads, cities is so much easier with 5G. I think that at the foundational layer, 5G is the big catalyst for employing industrial AI to really get out to the edge. The second thing is we need it to be software defined.

Just like modern data centers are, you want it to be software defined. If you can make it software defined, it is orchestrateable. You can disaggregate it, meaning you could put computing power, shift it from place to place across the network to focus the computation on where the workload is. All of that is possible if you make it software defined. What NVIDIA has done with the Aerial 5G and A100, there are features in it that enables a much better 5G. Then with the BlueField, we made it possible to deliver a whole 5G base station inside a standard enterprise server. It's a state-of-the-art 5G base station. It's 20 gigahertz. It supports up to 900 megahertz, 64 by 64 massive MIMO radios. This is an amazing 5G base station.

You saw the announcement of all the partners who are working with us, and we're all racing to get the full stack out there. Fujitsu's working with us. Mavenir is working with us. Ericsson's working with us, of course, as we've announced, and many, many more will come. The reason for that is because they need a programmable software-defined 5G base station that is connected to the AI edge, and that's what EGX is all about.

Simona Jankowski
VP, Head of Investor Relations and Strategic Finance, NVIDIA

Thank you. Our last question will come from Atif Malik from Citi. Please go ahead.

Atif Malik
Analyst, Citi

Thank you for taking my question, squeezing me in. Colette, in your updated Q1 guidance, is gaming still the biggest sequential driver? When you spoke about EGX is gaining rapid adoption, when do you expect to recognize software revenues?

From the NVIDIA AI E nterprise license model. Thank you.

Colette Kress
EVP and CFO, NVIDIA

Thanks for the question regarding our outlook for the quarter. Gaming will still be a material part of our growth from Q4 to Q1, that is definitely expected. From looking additionally on your software opportunities and timing, there's many different ways that we've talked about today in terms of how we will monetize the overall software. Many different ways, including incorporating in OEMs to our channel, through our enterprise channel, through also looking at it as part of our platform. Keep in mind, there's still an opportunity with automotive going forward working directly with those OEMs and purchasing it overall separately. Over time, we believe this will continue to grow as it is incorporated, of course, in many built platforms today. Looking at it as a separate offering is new and something that we'll see over the opportunities going forward.

We'll see if Jensen wants to add any more color on that.

Jensen Huang
Founder, President, and CEO, NVIDIA

No, I thought that was great, Colette. That was great.

Simona Jankowski
VP, Head of Investor Relations and Strategic Finance, NVIDIA

Thank you. This is all the time we have for Q&A today. I will now turn the call back over to Jensen for closing comments.

Jensen Huang
Founder, President, and CEO, NVIDIA

Thank you, and thank you for joining us today. I hope you guys all enjoyed GTC. It's the endeavor of multiple years of development inside the company. Some of it we developed in plain sight, with a vision to pull it together in just this way today. It is the hard work and the genius of a couple of 20,000 employees at NVIDIA. I am so grateful for everything that they've done, and worked so hard and so diligently towards this vision. The strategies that we announced today, the products that we announced, and the partnerships that we announced, the new markets that we announced are all targeting and focusing and enabling the forces that are shaping our industry. We spoke about accelerated computing and the groundbreaking work that we're doing in healthcare and even quantum computing. We spoke a lot about AI.

AI is not just algorithms. AI is a fundamental way of doing software, it's transformed computing completely. I used self-driving cars as an example to illustrate how AI and machine learning changes how you should think about developing software, as a result, even profoundly changes how you think about your products. What used to be a car is now part of an installed base. We talked about data center, how the entire data center is going to be programmed like one computer. What a miracle it is that technology has reached a point where it's possible for one software engineer to write an application that scales across hundreds of thousands of servers. It's a shocking realization, networking technology made it possible. It is what's driving Mellanox's high speed and low latency networking.

It transformed how data centers ought to be architected, software-defined data centers and made possible a brand new type of computing platform where the computing is done in the fabric, otherwise known as data center infrastructure. The data center is now a new unit of computing, and it has profound implications on how we architect data centers going forward. Not just in the data center proper as we see it, but remember, everything's going to be a data center. 5G base station's going to be a data center. The car is going to be a data center on wheels. They're going to be architected the same way. It will be highly secure in the same way. They'll be able to orchestrate these computers in the same way, use very similar approaches. 5G. Incredibly excited about the convergence of 5G and AI.

Now we can deliver AI on 5G. What a transformative time it is for the industries. We use transportation as a great, easy example. Notice how it's possible to apply the combinations of technologies that I've mentioned to turn your automotive fleet into your installed base. Think like cable network providers. You can think like smartphone network providers. Basically, like network providers. 5G, and with AI on 5G running on EGX, we would like to do that for the entire industry, for every industry. For healthcare, for warehouse, for logistics, where companies and enterprises in these industries could reinvent their business models and their products and services and enjoy their smartphone moment for every industry to become a technology industry, from agriculture to warehouses. Lastly, the ultimate form of AI, if you will, is autonomous systems.

Remember that autonomous systems in our imagination is not just physical autonomous systems, but there are going to be virtual autonomous systems. There will probably be 1 million times more robots inside virtual worlds than there are in physical worlds, and there are going to be tons of robots that are autonomous someday. Self-driving cars, of course, is the first example of them. That's just the first example. We have the AI technology that are being developed, and we have machine learning practices and skills, and all of the things that we're doing will lead up to be able to deploy robotics into the physical world. They will have digital twins, and those digital twins will help them learn. Those digital twins will be synchronized to the physical versions, and they'll exist in another virtual world that is physically and photorealistically like ours.

It behaves like ours. It's completely simulated. This virtual world and these digital twins will make up some of the industrial metaverse that people have been talking about, particularly for consumer applications. The physical version, the industrial version of them will be called digital twins. It's going to enable robots to learn how to be robots and work with each other and simulate factories, and the work that we did with BMW hopefully activated some of your imagination there, but there is so much more. There are just powerful forces shaping and reshaping industries, and we're excited to be part of them. Thanks for joining us today in our keynote and also our analyst meeting to hear us talk about the work that we do that we're so passionate about. With that, I wish you all well, and stay healthy.