Soop Co., Ltd. (KOSDAQ:067160)
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Sep 22, 2026, 3:30 PM KST
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Earnings Call: Q1 2025

Apr 29, 2025

Summary

Q1 2025 saw 14% YoY revenue growth and strong operating margins, driven by increased streamer activity, AI tool launches, and global expansion. The PlayD acquisition and a major branding campaign are set to boost future growth, with a focus on esports and social content.

Kim Soo-Bin
Streamer and Caster, Soop

Welcome to the live conference of Soop's Q1 2025 earnings report. It's my delight to be in the studio. I'm streamer Kim Soo-Bin, caster. This live conference is open to anyone who is interested in Soop, but as this is related to earnings, only those who have registered in advance can ask questions in the chat. Today we have our speakers. First of all, CEO Daniel Choi, could you say hello?

Daniel Choi
CEO, Soop

Good morning. I'm Daniel. This is my second time joining. I was quite nervous last time. This one, I don't know why I'm even more nervous, but I'm going to give my all.

Kim Soo-Bin
Streamer and Caster, Soop

Ellen?

Ellen Kim
Director and Head of Investor Relations, Soop

Good morning. I'm Ellen. I came out this morning. It was a beautiful morning, and it filled my heart with the light. I look forward to a constructive conversation today and good news.

Kim Soo-Bin
Streamer and Caster, Soop

Good news, definitely. How about you, [Eila]?

Speaker 4

Wow, time does fly. It's been already two months since our last conference, and I'm delighted to be back with even better news.

Kim Soo-Bin
Streamer and Caster, Soop

I'm looking forward to it. It's going to be a fun conversation today. Just to break the ice, I've prepared some questions just to alleviate some of the nervousness. Did you all have good breakfast? Daniel?

Daniel Choi
CEO, Soop

Well, right before this type of conference, I usually don't have breakfast. I like to have empty stomach.

Kim Soo-Bin
Streamer and Caster, Soop

What kind of breakfast do you have?

Daniel Choi
CEO, Soop

Well, yeah, but on normal days, I would eat breakfast.

Kim Soo-Bin
Streamer and Caster, Soop

How about you?

Ellen Kim
Director and Head of Investor Relations, Soop

I came here and I had good coffee and bread.

Kim Soo-Bin
Streamer and Caster, Soop

Is it like a routine for the conference?

Ellen Kim
Director and Head of Investor Relations, Soop

Well, because if I'm empty stomach, I don't know, I get even more nervous, so I like to have my stomach filled.

Kim Soo-Bin
Streamer and Caster, Soop

Oh, so you guys are kind of opposite of each other. How about you, [Eila]?

Speaker 4

Yeah. With Ellen. Yeah, we had coffee and bread.

Kim Soo-Bin
Streamer and Caster, Soop

I saw the conference last time, and it looks like the three of you were a little bit nervous, but you were quite active in the conversation. You're nervous, but that means that it kind of gives you a sense of responsibility, perhaps?

Daniel Choi
CEO, Soop

Oh, yes, that's true, because we'll be joined with so many important investors and analysts, and it's an important time, and it's a good time that we communicate with them and also listen to the voices of our investors.

Kim Soo-Bin
Streamer and Caster, Soop

How about you, Ellen?

Ellen Kim
Director and Head of Investor Relations, Soop

I try not to be too serious about this. Soo-Bin, you're more about broadcasting, but I'm not broadcasting kind of gal. I just have utmost respect for the streamers.

Kim Soo-Bin
Streamer and Caster, Soop

Oh, yeah. Thank you for that. Well, I didn't expect that. How about you, [Eila]? Are you still nervous?

Speaker 4

Yeah, my nervousness doesn't go away until the end of the conference.

Kim Soo-Bin
Streamer and Caster, Soop

Well, earnings report, the word itself gives me a high sense of responsibility, too. Because previously all the female streamers joined us, and I'm sure that added lightness to the conference. I'm a male streamer sitting next to you, Daniel. What do you think?

Daniel Choi
CEO, Soop

Well, Soo-Bin, I'm such a big fan of you. I love sports. I love how you do your channel for sports, so it's such an honor to be sitting right next to you. It's going to be a lot of fun. Esports is your turf, and you can definitely give us [KRW 0.10] on that, too.

Ellen Kim
Director and Head of Investor Relations, Soop

We are having fun. I do not know if the viewers will welcome you.

Kim Soo-Bin
Streamer and Caster, Soop

I am going to give my best. I will do my best. What is the order of business today, [Eila]?

Speaker 4

I will first present our Q1 2025 business performance and financial results, followed by Q&A, helped by Daniel and Ellen.

Kim Soo-Bin
Streamer and Caster, Soop

Okay, then, without further ado, let us get right into it. [Eila], take us away.

Speaker 4

Turn on the slides, please. Let me present the business performance and financial results for Q1 2025. As a leading live streaming platform, Soop has long driven the sector's structural growth, and this year we are preparing and executing diverse business initiatives in both domestic and international markets. In the platform segment, we are boosting our community by implementing active streamer support programs and introducing next generation technologies such as AI. At the same time, we are reinforcing a virtual cycle within the platform by advancing our business model.

Specifically, following the launch of Savic last year, equipped with AI video generation capabilities, we introduced the beta version of the AI video assistant, SOOPi, in the Q1. A test service of SOOPi is focused on the core fans and subscription fans of selected streamers, and we are expanding the pool of participating streamers. Additionally, on April 17th, we launched the first version of SARSA, a dedicated manager for streamers, and are currently conducting tests. We are accelerating development to ensure that all streamers in select categories will be able to experience the service by the end of this year.

On the branding side, to enhance brand awareness and attract more streamers and viewers, we are planning to roll out a branding campaign titled Soop Adventure, starting May 16th. In terms of the business model upgrade, we are preparing updates to the subscription products, which were introduced in November last year to enhance streamers' autonomy in managing subscription products and to strengthen their relationships with subscribers, thereby driving qualitative growth in subscription-based revenue.

Regarding Soop's global expansion efforts, more than 300 streamers are currently doing global simulcasts. As we encourage individual streamers' participation, we are also integrating SOOP global services and content into Soop Korea's community contents through activities such as the April Fools' Day Find Me event and random gifts promotion. In advertisement, we are targeting continuous growth based on our strong partnerships with game companies and our steadily expanding BTL marketing capabilities.

Furthermore, through the acquisition of PlayD that completed on April 3rd, we are to enhance not only our external growth, but also the overall competitiveness of our advertising business by leveraging synergies with our domestic and overseas affiliates. Now the Q1 2025 earnings results. Revenue in Q1 totaled KRW 107.7 billion . That is a 4% decrease QoQ, but a 14% increase YoY. Platform revenue in Q1 was KRW 84.9 billion , reflecting a 3% QoQ increase and a solid 8% year-on-year growth. Despite the absence of large-scale content during the first quarter, streamer activity increased compared to the previous quarter, leading to a rise in ARPU.

Q1 advertising revenue reached KRW 21.9 billion , down 22% QoQ as the peak season effect faded, but up 30% year-on-year. Breaking it down even further, platform ads decreased 19% QoQ, but it increased 51% YoY, and branded content ads fell 38% QoQ, but rose 45% YoY. Other advertising section grew 29% QoQ and 57% YoY. Turning to the operating expenses. Q1's operating expense totaled KRW 74.9 billion , down 11% QoQ, but up 14% YoY. Key drivers were a reduction in variable cost tied to advertising revenue, as well as a removal of event costs that spiked due to the year-end events.

Meanwhile, the YoY increase in operating expenses was mainly driven by higher employment costs and an increase in variable costs that came with revenue growth. Breaking down by cost type, paying charges, which is a variable cost in nature, amounted to KRW 14.2 billion , up 5% QoQ and 13% YoY. Advertising commissions totaled KRW 6 billion , down 59% from the previous quarter and 9% down YoY. Content production costs were KRW 4 billion , up 47% QoQ and a whopping 155% YoY, primarily due to the production of large-scale leagues.

Among fixed costs, employment costs came around KRW 24.9 billion , rising 5% QoQ and 11% YoY. Commissions for copyrights and others totaled KRW 8.1 billion , down 12% QoQ, but it went up 26% YoY. Streamer support payments amounted to KRW 2.4 billion , down 20% QoQ, but up by 23% YoY. Internet circuit usage fees were KRW 4.9 billion , up 8% QoQ and 17% YoY. Event expenses were sharply reduced to KRW 2.2 billion , falling by 94% QoQ and 67% YoY, mainly due to the removal of the G-STAR and year-end events cost. Other expenses rose 26% QoQ and 5% YoY to reach KRW 4.5 billion . For the Q1's operating profit.

It reached KRW 32.7 billion, an increase of 18% QoQ and 15% YoY, and the OPM, the operating profit margin, stood at 30.4%. Q1's net income stood at KRW 27.1 billion, up 4% QoQ and 10% YoY. Finally, please refer to the full year financial statements for further details on our financial position. Thank you very much.

Kim Soo-Bin
Streamer and Caster, Soop

Thank you for the presentation. We are going to now have a Q&A session. For those of you who have questions, please write them down on the chat, and we will be more than happy to react to your questions. But before somebody else raises a question, as a streamer and a caster, I have some questions as to your future plans. For Cross Regional, which is a League of Legends and also Soop Nations Cup, I believe are some of the best planned out. Streamers in Korea versus those in other countries are competing, and that is something very intriguing and interesting to many of the viewers. What is your plan in this regard?

Daniel Choi
CEO, Soop

Last year we had launched Global SOOP, and ever since then, many of the foreign streamers are very active in our new platform. In terms of content, as well as the usual engagements with the streamers, we have launched Cross Regional, which is basically the international version of what we already had. As you mentioned, we started with the League of Legends. This weekend actually, towards the end of this week, we will be cooperating with another game, and Soop Nations Cup is going to be the title for that. It is going to be one big thing.

Very recently, another popular one is VALORANT. As you know VALORANT , we say spring for the VALORANT has launched. That is what people are saying. A lot of big streamers are on this, and this is becoming really popular nowadays. At the same time, from last year, we have been working a lot in Asian markets, especially Thailand and Taiwan. In those countries, VALORANT streamers are being really active. We do not have any official announcement yet, but global deathmatch is likely to begin with the VALORANT . That is our plan because that is what you are asking.

Kim Soo-Bin
Streamer and Caster, Soop

We have a question here. There was a big revenue jump that was observed with Excel Broadcast last year. What will be a new broadcasting trend that can drive up the revenue? In terms of the viewership, is there any specific content or marketing strategies that can drive up the monthly viewership for Global SOOP?

Daniel Choi
CEO, Soop

In terms of platform revenue, to give you the big picture, nothing will be different from last year. We have the high expectation on revenue growth. The users who come to the platform and the streamers have to be expanded. To do that, we are going to do the domestic and international events, including the large scale branding campaign and programs. We are going to boost so that they can be transferred to the paying users.

For the Global SOOP in the first quarter and the end of last year, we revamped our strategies and upgraded our programs. We did not see a big jump in the viewership, but with the rise in the number of streamers that do simulcast, there is a revenue increase right there. We are going to enhance our support to them. The global market in Thailand, esports content was the core program, but social streamers are being boosted, like the Visible Radio and lifestyle content.

These streamers are working very closely with us. Last month, the management, we went to Thailand and we visited local MCN, and we sat down with our partners there. We look forward to great results from our effort. Not just the Thailand or the Southeast Asian region, Taiwan and the Chinese market will be our next target. We are pouring efforts onto that end.

Kim Soo-Bin
Streamer and Caster, Soop

Thank you very much. Now moving to the next question, Mr. Cha Min Uh from Goldman Sachs. Are there any barriers to enter for the foreign streamers to simulcast? How could we address those barriers?

Daniel Choi
CEO, Soop

For simulcasting, many streamers are working with us side by side. The active simulcast, there is about 300 of them doing the simulcasting. When you are asking for the entry barrier, I guess what I can say around that is many of the streamers, they are new to this, and the idea, the system of simulcasting is very new and foreign to many of them, which is why from Soop, it is giving a lot of support. Having said that, we will be upgrading the FreecShot and many other tools for broadcasting, and these tools can really give them some convenient features. I think that will be able to address.

Kim Soo-Bin
Streamer and Caster, Soop

Question from Hana Securities. I am kind of curious about this too. The Q1 advertisement market was quite sluggish, but branded content and other types of ads recorded good results. What contributed to this trend, and do you think it will continue?

Ellen Kim
Director and Head of Investor Relations, Soop

The Q1 advertisement, especially the branded content and the esports original content saw good results. There was a demand for VALORANT and that provoked this result, and the marketing through this league is effective because of the demand. We expect further revenue in the branded contents.

Kim Soo-Bin
Streamer and Caster, Soop

I think it's a follow-up question, actually. Mr. Kim Dong-jun from CLSA. What do you expect from the PlayD acquisition in terms of its profit and the revenue? Also, the platform revenue grew about one digit for the first Q. Do you expect a similar trend for the next quarter and onwards?

Ellen Kim
Director and Head of Investor Relations, Soop

Yes. For PlayD, I can take that question. It doesn't have any impact immediately on the first Q because it only completed in April 3rd. I believe it will only start to reflect on the second quarter. Fortunately, PlayD, in fact, their season begins in the second Q, so that's a great timing. We cannot give you a guidance at this point, unfortunately, but I can say from the second quarter.

In fact, we can look at their highlights from last year. The annual revenue was about KRW 38 billion . That's what they have. The second Q of that was about KRW 10 billion, and the profit of the expense was around KRW 1.1 billion . You can refer to those numbers from last year because they were already published at then. For this year, how that's going to be impacted, we can communicate with you down the road. As for the second part of the question, Mr. Choi can answer.

Daniel Choi
CEO, Soop

Sure. PlayD acquisition was a big thing for us, and when it comes to quantitative growth is also important. I will tell you that if you look at our business strategies, we've had businesses and also CTTD, we have subsidiaries, and synergy creation is very important with regard to whoever that we acquire, especially the PlayD.

Now it's very new thing for us. What kind of synergies strategically are we looking for is a question we don't have an answer that we're working on it at this point. However, I can tell you that we are looking at many of the things on the possibilities for the synergy with PlayD, and I have no doubt it will be visible and manifested very soon.

Kim Soo-Bin
Streamer and Caster, Soop

Okay, thank you very much for that answer. I can see that we talked about Thailand and China. The management also made a visit to them, and I see that you're working very hard to create more contents. Not just the game streamers, but like you mentioned, the Visible Radio streamers are also quite looking forward to this global simulcasting. In Southeast Asian countries, do you believe that the Korean style radios or the Visible Radio can be a killer content in those countries as well?

Daniel Choi
CEO, Soop

You're saying that how Korean Visible Radio contents can become a killer content over there?

Kim Soo-Bin
Streamer and Caster, Soop

Yes.

Daniel Choi
CEO, Soop

Well, for that, it depends on how much push we give to that segment, and that's what we're doing. What kind of efforts are we pouring into this end? Of course, we give a boost to the Korean streamers who can do the simulcast, but also they can do the co-broadcasting with the international streamers, and localized Visible Radio content can be supported by us, and this is seeing some good results.

For example, these global local social streamers can do co-hosting simulcast, and that can definitely create some good energy, and they can learn from each other. They can give some tips to each other. This is where we see another level of growth. Our management went to Thailand. They actually saw our journey. They followed our journey. That shows how passionate they are about this.

Ellen Kim
Director and Head of Investor Relations, Soop

I think we still haven't answered the question on the platform revenue. Just how we mentioned previously, it doesn't have to be an Excel Broadcast. Streamers always come up with very creative contents. Virtual streaming is one example. New things are happening in that arena, and we give support, and we do a lot of collaboration with them so that new contents can be created every day. While doing so this year, our target, I can give the guidance that it'll be a two-digit growth there. We look forward to participation from investors.

Kim Soo-Bin
Streamer and Caster, Soop

I have a question about AI. There are many attempts being done from your side using AI. What is the direction for AI capabilities?

Daniel Choi
CEO, Soop

That's a very pointy question. Well, I can say that from Soop's perspective, we are building on ourselves within house, the AI capabilities to be able to help our users and our consumers to enjoy. From the streamer's perspective, we want to be able to give them a better environment for production of content for our viewers to be able to enjoy it. That is our main goal. We have Savic from Soop, and we have SARSA, which is also a program, and also SOOPi.

Those are the AI capabilities that we've already built, and I believe they're already being very, very supportive. We are already expanding our AI, and not just from the service perspective, but for streamers especially. We're giving them new business opportunities. Internally, we have our business model development team working hard to be able to give them more. We're working very continuously with our audiences.

Kim Soo-Bin
Streamer and Caster, Soop

One more question. You started the rebranding from last year. Could you share with us the results by giving us indicators?

Daniel Choi
CEO, Soop

That's a difficult question to answer. First of all, internally speaking, we don't say rebranding, but we relaunched ourselves as Soop. Of course, the global platform was launched anew, but Korean platform also. It's not just changing the name of the platform, but also the philosophy behind the platform, the services, and the direction where we're heading. We redesigned everything from literally everything. That's why we use the term as relaunch rather than rebranding. It's difficult for us to disclose all the internal indicators, but first of all, there is a growth in terms of influx in users. The average stay time of the viewers is also on the rise.

The active streamers and average number of simulcasts, these are also steadily growing, even though not a big margin. We haven't done any aggressive marketing campaign on Soop. If we don't explain that the former title was AfreecaTV, some people don't even know that Soop is a former AfreecaTV. From May 16th, we're going to launch a larger scale campaign. Once again, I emphasize that it's a large scale campaign, and we're going to collaborate with a global star, and we're going to launch our teaser tomorrow. Unfortunately, we cannot reveal it today, but please look forward to that.

Kim Soo-Bin
Streamer and Caster, Soop

From KB Securities. What is the content investment plan to attract more light users? You said there is about 300 global simulcasting. What is your target?

Daniel Choi
CEO, Soop

To answer the first question. Light user is both important in Korea and abroad as well. Of course, from the content perspective, original content is a priority, and the licensed content is also equally important. For example, we will continue to have contents to be shared. For example, last quarter, we had a very good response from this kind of approach. Just tomorrow, we have the communication contents as well, and this will be very positively impactful as well.

As for the global platform, it is not via the center highlight, but in Taiwan to be precise, there is the LCK content, and from this quarter, it will be used for in their own local language, so in Chinese basically. We began actually, and together with the branded contents, we are going to see more synergies coming out of this. That is the plan for the first part of the question. For the second part of the question, yes, for the global simulcasters, we have about 300, and a lot of them are very interested actually, other than that 300. For that, we have this playground idea of the alligators, what we call it, and there are many others of such.

From these efforts, many of the streamers who used to be in other platforms are actually approaching us. There is something that internally we need to talk about to strike a balance. What I mean is that for simulcasting, this requires investment from our part as well. So we need to be pretty selective and prioritize the streamers with the greatest potential and those that we work with better. So we are prioritizing on those. What that means, though, from outside, the number is not growing as fast as they would like to. So there is some concern, but I can tell you that you will see the number growing. We have the drivers already here.

Kim Soo-Bin
Streamer and Caster, Soop

I am a caster myself, but I am here in Soop as a streamer. But with the major streamers, I also collaborate with them. That is why I am always curious about the big vision. But three of you here are working so hard, not just for this IR call, but for your businesses as well. So I guess the positive signals can be shared with you even when the questions are not asked. That is why I wanted to give this chance for you to share.

Daniel Choi
CEO, Soop

Go ahead, Ellen.

Ellen Kim
Director and Head of Investor Relations, Soop

Well, at Global SOOP, there are a lot of streamers who want to do the global simulcast. As Daniel said, investing and also preparing ourselves for such programs, we want to do it right. We saw a big hope in Taiwan to be exact. When we do the simulcast with overseas streamers, we see, oh, there's a jump over there. That content looks really intriguing and exciting, and that's happening in Taiwan. They have huge interest in Korean esports.

After doing some test runs over there, we can tell which country is showing more interest. Definitely we are going to pursue those countries with our priority there and the result will be very positive and not just for the users, but also the streamers. I'm sure you also want to do the global simulcast and I think everyone's doing so well, and we give their full support. When you create content, your current content is created by the streamers and the users too.

Kim Soo-Bin
Streamer and Caster, Soop

I saw some Thai Songkran festival that was covered by Korean streamers, and is that something that Soop can support?

Daniel Choi
CEO, Soop

Thank you for that. As already mentioned by Ellen, the positive signals that you mentioned, I think there are two things that I can mention. First of all, internally, in Korea, from the game contents perspective at least, Esports, the game, is a very important keyword for us. What is the sustainable content is the question that we need to ask. What games specifically are going to grow? What I can tell you is that FSS. That is one thing that's going to grow very well for sure because we've seen the growth already. VALORANT, as had been mentioned, is an important thing.

The teenagers when they go to PC room, they most of the time are playing VALORANT than anything else. It's a very hip and popular game title. From Soop, we've been working very consistently with VALORANT. I think it's time that it's really being paid off as many of the streamers are finally getting interested and playing VALORANT more than before. We can say VALORANT really grew exponentially nowadays. There are many VALORANT streamers from other platforms who are willing to join with us, and we're collaborating with them at this point.

On the social contents, for example, the Visible Radio and there is this contents that we watch them together. Not only that, with partnerships we will be creating more opportunities. That's the positive signals if that's what you're asking. For the global platform, Ellen already briefly touched upon this, but Taiwan is something that we see a great opportunity. The biggest reason for that is if you look at Thailand, we've worked very hard to build that market ourselves.

But in Taiwan, they have a very clear preference and that preference is very much aligned with the Korean audience's preference. Number one is League of Legends, of course. That is extremely popular. Their LCK as well. So Korean streamers can see a great opportunity to grow in the Taiwanese market organically. For social contents, it is really the Taiwanese people that are interested in showing their excitement about this already. One thing though that I do need to mention is, especially when it comes to global, it is always something that takes longer. So we need to approach this with a bit of patience there.

Kim Soo-Bin
Streamer and Caster, Soop

Okay. Thank you very much. Another question. Can you update on the in-app payment situation for Soop Korea and global? Would that have an impact on user indicators?

Ellen Kim
Director and Head of Investor Relations, Soop

To answer that question, we had the situation happening last year. At the time I believe our users kind of learned how to do it, how to make the payment. So the Android phone users make the purchase on ONE store. So there is minimal impact on user indicator and the data that is showing.

Kim Soo-Bin
Streamer and Caster, Soop

Now, we welcome more questions. I think though, even if it is not an answer to any questions, maybe you two can share your thoughts or any other positive signals that people might be interested in knowing, although there are not any specific questions.

Daniel Choi
CEO, Soop

I can tell you that. So I already mentioned some signals from Korea and from abroad. But I guess what I can do to use this time is to talk about our May plan, which is our brand campaign. To give you a little bit of peek on the upcoming event. There are some teasers, highlights that will be shared from tomorrow on. Sorry to keep you wait. I guess the highlight of the branding campaign is to be with the global stars, and that is basically the advertisement.

In the previous time, from AfreecaTV to Soop until now, we have not had any external advertising campaigns. So this will be the first ever in our history of the platform. We also have this outdoor advertising. For example, it could be the subway stations, the bus stations, or on the buses themselves as well, and other screens on outdoor spaces. So we are going to use all those spaces throughout main downtown Seoul. So you will be able to see us there. Also, we will be using social media and digital media as well to really spread this campaign.

In fact, it will be done in other countries as well. Some of the major markets in their own local languages. So it is going to be a large-scale campaign of advertising. Many streamers and users are likely to join us through this campaign. The name of it will be Soop Adventure. And at the same time, we will do more than just user events because then it is not fair for the streamers. So we will have SOOP Streamer Adventure. In short, SOOP Streamer Adventures.

So this could be for the new streamers or the streamers that had turned but are likely to come back to us. So we will be giving a lot of supports and benefits through the mission projects. And once you accomplish those missions, you get the benefits. And also we have other programs as well. It is a very three-dimensional campaign, doing all aspects, covering all aspects of it. So get excited for this.

Kim Soo-Bin
Streamer and Caster, Soop

Yeah. I was asking those questions wearing the hat of investor. Thank you so much for your full answer. Another question from Shinhan Investment. Could you give us the breakdown on the labor cost, advertisement, and content production, in comparison to last year?

Ellen Kim
Director and Head of Investor Relations, Soop

For the overhead this year, it is not going to be as big as last year. It is going to be almost the same. And if you see, until the Q3, the scale will be stayed. And the advertisement cost, it is not going to be any big TV ad or commercials, and will not run on major channels. It will be mostly ATL and platform events, and digital advertisements are the main ones.

Content production cost, this is connected to the branded content and the esports production content. So, please refer to our guidance on that end. So of course, the overhead and the advertisement cost it is going to increase YoY, but that is the variable cost connected to advertisement, and the overhead is a fixed cost relate very close to Q1.

Kim Soo-Bin
Streamer and Caster, Soop

Okay. From DB Securities. Just an announcement. If there are not any further questions while we answer this, I will have to ask three of you for your final remarks. Anyways, from DB Securities, how much expense do you expect for this rebranding from May? And do you think this expense are likely to continue onwards to the second and the third quarter?

Ellen Kim
Director and Head of Investor Relations, Soop

Sure.

Kim Soo-Bin
Streamer and Caster, Soop

Maybe we can also read out the second question from Citi. Okay, so in Global SOOP, the chat is not as active. When this chat is likely to be converged, which is something that may be able to address this problem, what is your plan for this? And also, what is your strategy for the better engagement with the global version, global audience, especially the chat I mentioned?

Daniel Choi
CEO, Soop

Okay. So I think the answer is simple. It is not about global audience versus Korean audience. This is about what is this content. For example, let us say also it is the role of the streamers, how well are they leading this conversation? Especially if it is game like esports, then for example, the famous ones like [Moonbyul Baram]. They are very good with engaging with the global audience in chat room. However, though either for simulcasting or local broadcasting for the Visible Radio, especially even for the Korean platform.

Chat is not just active compared to what we see in the game. So it is not about how many words are written in the chat. It is not the quantitative measure that is important for the chat. Technically, we are able, and we are already offering the convergence of the chat global and local platforms. For some of the streamers, they are already using this integrated chat. So what we can do from our side is basically to encourage more streamers to utilize this integrated platform that we already offer. And for the local streamers who know this very well, they are really fully utilizing these capabilities. Another approach is we can have events like drops to encourage more people to use this service.

Kim Soo-Bin
Streamer and Caster, Soop

We talked about AI and the global platform and our plans. Oh, thank you so much giving us the star balloons, 482. Fantastic. Thank you. So before we close, let us go around the table with a parting comment. How about you, Daniel?

Daniel Choi
CEO, Soop

Well, I was quite nervous in the beginning of the conference, but thanks to your very good guidance, I became quite at ease with the conference, and I think I was able to give full response to all the questions. While we are communicating with the investors, it is very important for us to be aligned with the market, so our strategies and our businesses campaigns down the road will be communicated to you in the most transparent way.

Kim Soo-Bin
Streamer and Caster, Soop

Thank you for that. Ellen?

Ellen Kim
Director and Head of Investor Relations, Soop

Well, thank you for all your questions about our businesses in Korea and on global platform. Before we began, we talked about SARSA and Savic. It is an intro video on SARSA and Savic that recently launched. And SOOPi is also there for the users, and SARSA, it is an AI manager for the streamers, and Savic, that is a video generation tool.

So those AI tools can be utilized very actively within Soop platform. It is going to make user experience and streamer experience even more exciting and convenient. And the Savic video balloon, that is something that we look forward to. And for Savic, when streamers come in, there is a barrier, but Savic definitely will be there to ease their entry into our platform. So within our ecosystem, these AI tools will be very much powerful tool. Thank you.

Kim Soo-Bin
Streamer and Caster, Soop

Thank you so much. Lastly. [Eila]?

Speaker 4

Yes. So looking back at what happened in Q1, it was quiet but very strong. So I think really the gist was all delivered. And the second quarter, as two of you already mentioned, we will focus on the brand marketing and upgrades of our AI capabilities and more esports leagues plan. So I think it will be a bit louder, if you know what I mean, and I look forward to meeting you with more exciting news the next time. Thank you all very much.

Kim Soo-Bin
Streamer and Caster, Soop

Great. Thank you. So yeah, we look forward to the second quarter. We are very much excited about what is going to happen. Okay. With that, we round up at the first Q highlights and the outcomes. Thank you all very much. Thank you all. Goodbye.