Kakao Games Earnings Call Transcripts
Fiscal Year 2026
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Q2 2026 saw a 35% YoY revenue drop and operating loss, but cost controls narrowed losses. New management expects a rebound from Q4 2026 with at least five new game launches and targets a profit turnaround by Q1 2027. Shareholder value and portfolio diversification are key priorities.
Fiscal Year 2025
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Revenue and operating profit declined sharply in 2025 due to delayed new title launches and lower mobile game sales, but cost controls and portfolio realignment were implemented. A rebound is expected from Q4 2026 as major AAA titles launch, with disciplined cost and marketing management.
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Q3 2025 saw revenue decline year-over-year but sequential growth, with core titles sustaining performance amid underwhelming new releases. Cost controls and conservative planning are in place, while four major titles are in the pipeline for 2026, with profitability rebound tied to their launch.
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Q2 2025 revenue declined 24% year-over-year to KRW 115.8 billion, with an operating loss of KRW 8.6 billion, mainly due to the absence of new releases. Odin's global expansion and strong user engagement offset some declines, while major new titles are delayed to enhance quality and ensure long-term growth.
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Revenue and operating profit declined in Q1 2025 due to lack of new major titles and legacy game erosion, but strong PC game performance and global expansion efforts are underway. New releases like Goddess Order and Chrono Odyssey are expected to drive growth and profitability in the second half.
Fiscal Year 2024
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Q4 and full-year 2024 saw double-digit revenue declines and a sharp drop in operating profit, with strategic focus shifting to global expansion and AAA game development. New titles and increased marketing are expected to drive a rebound in the second half of 2025.
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Q3 2024 saw a 14% year-over-year revenue decline and an 80% drop in operating profit, with strong PC game growth offset by weaker mobile performance. Strategic shifts include global PC/console expansion, asset sales, and a robust pipeline of AAA titles for 2025 and beyond.
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Q2 2024 revenue and profit declined sharply year-on-year due to weak new game launches and continued losses from Kakao VX. PC game revenue grew, but mobile and other segments faced pressure. Strategic focus is on global expansion, new title launches, and leveraging AI for efficiency.