Good morning, everybody. My name's Mark Stanger. As I'm sure most of you are aware, I serve as the CEO of 5th Planet Games, and it's my pleasure to welcome you here this morning to this investor update call at the end of November. As I've usually done with these calls, I have a short deck that I'd like to take you through. Should only take around 10 to 12 minutes, but I look forward to sharing it with you. This is not hopefully not gonna be the most entertaining slide that you see today, but it always prompts me to say that this deck is gonna be available from the 5th Planet Games website immediately after this presentation, and you can go and download it from the website as soon as we've finished.
This is our disclaimer-style slide. We have to put it in there, and it's generally the second slide I present. Please go ahead and download the presentation as soon as we've finished this morning. This is the agenda that I've come up with for today's call. I'm gonna talk a little bit about the Q3 results that we've announced this morning. Then I'm gonna spend a couple of minutes, as we're coming towards the end of the year, just looking back and reflecting on what we've accomplished this year, measuring ourselves against the strategy that we presented and outlined at the beginning of the year, looking at some of the announcements we've made during the course of 2022, and then spending a couple of minutes to challenge ourselves to look at has this strategy actually worked.
We'll talk about plans for 2023, not in detail, but in terms of headlines. I'll talk about Glitch Busters. Glitch Busters was the latest title in our partnership with Skybound Entertainment that we announced this morning. I'll talk about that in a slide further on. I'll finish with a summary. The final slide, as I always do, I'll share my contact details with my email address. If you have any queries or comments, questions that come out of this presentation, do feel free to contact me directly using my contact details at the end of the deck. I wanna start by looking at some of the headlines from the Q3 report that we released just this morning.
It was great fun to be able to write the CEO's letter that always introduces these reports, because it's absolutely clear from this report that the hard work that we've been doing over the last 15 months is really now starting to pay dividend. You look at the core financial metrics that you see on screen now, our revenue position, our gross profit position compared to last year, our cash flow position compared to last year, they all show significant improvement. Perhaps the one that's most welcome to me, and I'm sure for you, is that this is the first quarter for as long as many of us can actually remember that as a business we've made a profit, and I don't wanna lose sight of just how significant and how important that is for us as a business.
All of that and the fundamentals that now underpin the business have enabled us to maintain our guidance for the full year that we outlined in our half year report earlier this year. A really impressive set of financials that made the headlines for the Q3 report. Here I want to take a couple of minutes and just go back and reflect on the strategy that we presented at the beginning of this year and check in against that plan. I also wanna do a roundup of the game announcements that we've made as we've gone through 2022. In terms of the strategy, we were really clear on what it is we were trying to achieve as a business at the start of the year.
We've said that we would focus on reducing and managing costs on an ongoing basis when we would aggressively manage costs. We said that as long as our back catalog of mobile games continued to make a meaningful contribution, and by that I mean a profitable contribution to the business, that we would continue to support it and proactively manage it, and we've done that. One of the really important factors has been to really define our relationship with Skybound, and I think the announcements, multiple announcements that we've made over recent months of a number of co-financing agreements with Skybound have really been testament to that, and that was giving definition to that relationship with Skybound.
What remains of absolute core importance throughout all of this is continuing to find and bring to market great games from great teams with an absolute focus on quality, and we remain committed to that. When I look at the new game announcements that we've made during the course of the year, I think this speaks for the quality that I mentioned a second ago. When I look at Before Your Eyes, Escape Academy, WrestleQuest, and the new Walking Dead game that we announced a couple of weeks ago in conjunction with Skybound and Other Ocean Interactive, these are all quality games from really high quality development studios, and it's great to be involved in bringing them to market. We've also continued to support our own in-house IP, and we continue to support new game development for Hugo.
We've announced two new Hugo games during the course of the year, both within the real money sector, and that's an area where we remain focused. I want to spend a couple of minutes and actually consider whether this strategy and whether the games that we've announced during the course of this year has actually worked in terms of adding value to us as a business. Obviously, one of the ways that we can measure that is by our share price performance over the course of the year. There's two slides here. The first one compares our share price performance coming through 2022 with other companies in this sector, so other games publishing companies.
Some of these are U.S.-based companies, there's European-based companies. There's also a number of Nordic-based games publishers. With 5th Planet Games at the top there in the dark blue, it's a very pleasing graph. Our share price has performed extremely well when compared to some of our peers. The other way, of course, that we can look at this and look at the incremental value that we've been able to bring to the business is by comparing our share price performance over the course of the year with the performance of the bourse. Again, when I look at this graph and you see 5th Planet Games in the blue on the top, it tells a very pleasing story.
Certainly if we use the share price as a measure of how effective our strategy's been, we would appear to have landed on a successful strategy and are in the course of delivering that. I just wanna spend a couple of seconds talking about, in broad terms, our plans for 2023. This isn't the place to get into the detail around these plans. Discussions are still ongoing, I wanted to share with you some of the ideas that we have landed upon in recent months. We'll continue to aggressively manage all the costs associated with running the business. The fact that we've now made a profit, we're not gonna take our eye off that ball. We'll proactively and aggressively manage costs. We'll continue to align with Skybound on our core publishing strategy.
I think what you're gonna see next year and in the years thereafter is that core publishing strategy is gonna increasingly revolve around the real benchmark IP that sits within the Skybound group. By that, I mean IP like The Walking Dead and Invincible. There's some incredibly exciting game plans around both of those IPs, and I expect 5th Planet Games to be absolutely involved in those. Overall, next year, I expect to announce a minimum of five to eight new games during the course of the year. Based on the model now that we've proven with Skybound, we are gonna start looking for non-Skybound co-publishing and co-financing opportunities. Going out into the wider market and see what opportunities there are to find and bring to market games of really high quality.
We've talked in recent weeks about undertaking our first investor roadshow, early in the new year. Dates and locations are still being discussed, but we're really looking forward to getting out on the road early in 2023 and telling our story. One of the final point here is something that I know comes up frequently on various forums, and that's the listing that we have and we've had for some time on the OTC markets in the U.S. To this point, that listing's been relatively dormant, but there is a plan to launch that. There's a plan to bring a highlight to that listing next year, and I look forward to giving you more details on that plan in the early months of 2023.
I wanted to talk a little bit about Glitch Busters: Stuck on You, the new title that we announced just this morning. A fantastic new game signed with a Japanese-based development company called Toylogic. The game is a modern take on a four-player cooperative shooter. Very team-focused, a game with a really broad appeal for play with friends and family. It's gonna be releasing next year, and it's gonna be releasing on PC, PlayStation, and Nintendo Switch. That reinforces our commitment that we gave some time ago to support all of the viable games platforms and support them on a global basis, and Glitch Busters will be another example of that. Yeah, a game of real high quality, very wide appeal, and a well-regarded, well-established development company behind this. Super excited to have announced Glitch Busters this morning.
This is my summary slide, starting to wrap up here. As I mentioned at the beginning of the presentation, we're now seeing the results of 14, 15 months of really hard work. We'll continue to manage all the costs associated with the business in a proactive fashion. We've got some great new game releases scheduled for next year in games that have already been announced, which we know are gonna release next year. We're super excited about that. We have a great platform for growth with our costs under control and these fantastic new games coming to market in the coming years. We have a great basis on which to grow. We're just super excited about you all being part of this journey with us. Yeah, I've highlighted the point again there because I think we have to recognize it.
We now have a profitable business. I look forward to maintaining that profitability in the years to come. This is the final slide. I always share this at the end of these presentations with my email address, my direct email address here. Always happy to take questions, queries, or comments that come from these presentations. Please, if you do have any questions, feel free to email me on the email address that you see on screen now. Otherwise, I'll take this opportunity to thank you again for joining the call this morning, and I look forward to speaking to you again early in the new year. Thanks very much.