Global Gaming Technologies Corp. (BLKCF)
OTCMKTS
· Delayed Price · Currency is USD
0.0000
0.00 (0.00%)
At close: Apr 25, 2025
BLKCF Revenue
Global Gaming Technologies had revenue of -140.42K CAD in the quarter ending July 31, 2019, a decrease of -89.79%. This brings the company's revenue in the last twelve months to -6.98M, up 31.82% year-over-year. In the fiscal year ending April 30, 2019, Global Gaming Technologies had annual revenue of -8.21M with 109.52% growth.
Revenue (ttm)
-6.98M CAD
Revenue Growth
+31.82%
P/S Ratio
-0.00
Revenue / Employee
n/a
Employees
n/a
Market Cap
122.00 USD
Revenue Chart
* This company reports financials in CAD.
Revenue History
Fiscal Year End | Revenue | Change | Growth |
---|---|---|---|
Apr 30, 2019 | -8.21M | -4.29M | 109.52% |
Apr 30, 2018 | -3.92M | - | - |
Apr 30, 2017 | - | - | - |
Apr 30, 2016 | -400.24K | -241.06K | 151.44% |
Apr 30, 2015 | -159.18K | -590.78K | -136.88% |
Apr 30, 2014 | Pro | Pro | Pro |
Apr 30, 2013 | Pro | Pro | Pro |
Apr 30, 2012 | Pro | Pro | Pro |
Apr 30, 2011 | Pro | Pro | Pro |
Apr 30, 2010 | Pro | Pro | Pro |
Revenue Definition
Revenue, also called sales, is the amount of money a company receives from its business activities, such as sales of products or services. Revenue does not take any expenses into account and is therefore different from profits.
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