Nitro Games Oyj (STO:NITRO)
Sweden flag Sweden · Delayed Price · Currency is SEK
1.865
-0.015 (-0.80%)
Apr 30, 2026, 12:08 PM CET
← View all transcripts

Earnings Call: Q3 2024

Oct 28, 2024

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Hello, hello!

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Good morning, good morning.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Indeed, it's us, Jussi and Antti here again.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

From Nitro.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Exactly, and this time we are delivering our Q3 interim report, and, our traditional webcast.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah, welcome.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Welcome to support that. Very much welcome, but let's get going, shall we, and for those of you who might be new to Nitro Games, we are your powerhouse for action and shooter games. We come from Finland. We have two studios here. We are a little bit more than 100 people, a little bit more than 50 here in Finland, and then the other half are here and there and everywhere in our network of partner studios, contractors, freelancers, and so on.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

We are one of the oldest Finnish gaming studios.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Indeed, indeed. We've been around since 2007, and we've been listed at Nasdaq First North Growth Market in Sweden since 2017.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Exactly. Our vision and focus is in, shooter and action category in the games and whereas there are lots of good examples from the industry where game companies are focusing on strategy games or somebody's focusing for casino games.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Or somebody focusing on puzzle games or something like that, but focusing to the shooter and action category has been starting to pay off and brand of Nitro Games to be the powerhouse-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Within the category of shooters, and actions seem to be well received on the-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... on the market, and there are more and more traction and more and more people know us from the excellence-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Definitely, yes

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... on those games.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

I think we're focusing on that area now for already quite a few years, right? Or something.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah, yeah, yeah. Three, four years-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... depending a little bit on where you draw the line.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

But-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

But now it seems that it's starting to pay off and

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... brand recognition and our expertise recognition in that category is-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... clearly something that is benefiting the company in the long run.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Definitely, definitely, and every time in our history when we do some changes or we go in some different direction or we sharpen our focus around something, it always takes super long to hammer through that message. And, I think in this case, the concept that Nitro focus on action and shooter games starts to be recognized for the things that we've already done and achieved.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Exactly.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

That's there. Now maybe what we're hammering on right now is that we're not just mobile, we're doing cross-platform, working on many different platforms. That's, that's one thing that we're busy hammering right now, and one day that will be checked-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... and then there will be again something new that we do, but that's us, action and shooter games, in high quality. I'm happy to say that what we just released this morning is our fourth consecutive report that's profitable. This hopefully starts to deliver the message that this is not a one-off thing that we did one year ago or anything like that, but a result of very systematic step-by-step approach. We love to use the word step by step because that's how we do things in Nitro in many ways. I think our focus theme for the year has been stable growth, so that's something that we've very much been able to deliver.

I think, me personally, I think it's exactly what this time in the world needs, not just from Nitro, but in general from gaming companies. Like, we keep our heads cool, we focus on our own game, and we push it forward.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

And -

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

I think the step-by-step approach applies also for our B2B service business.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... and our client relationships there. And one good example out of the step-by-step deepening the collaboration and continuity collaboration is the latest deal that we signed with Digital Extremes, a nd expanding the collaboration. But that is also something that we've been very good for past few, quite many years, actually.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Deepening the collaboration, continuous deals with the existing clients and going deeper and further with the project.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... together with our clients. And I think we are very happy to show that also with the Digital Extremes, we again achieved a small-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... a small milestone in a long journey.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, indeed, indeed. And I'm super proud that we are able to do these long-term partnerships because it speaks volumes of how we operate and how we are perceived as a partner. And of course, it's important for us also that we find partners that we like to work with-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Exactly

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... because it's games business, it's entertainment.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

We're supposed to be having fun-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

When we go through difficult challenges in our daily works. Other stuff about the recent highlights, so one thing is that our cash position continues strong. We've been active in so-called cleaning of our balance sheet, reducing our debt, and we've now paid all the acquisition fees for Autogun Heroes as planned, and all those things. Regardless of those, our cash position still continues strong, so that's very much a good thing. And then also during the quarter, Nordisk Games, they sold their position in Nitro Games, so we want to thank you-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

It was a wonderful journey together.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yes, yes. So they were there when we needed them, and they helped us to grow. They helped us to reach profitability, and now we're happy to stand on our own legs and go forward from here. So thank you.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Thank you.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

If we look at what's happening now during the second half of the year, and obviously, you know, beyond that as well, this slide is pretty much like almost exactly the same that we showed in our previous webcast, because not much has changed in terms of the plan, and of course, we've updated the numbers and so on, but basically the core message is exactly the same, so when it comes to our games business, Autogun Heroes continues to be our focus title.

When it comes to Autogun Heroes, we continue to focus on the improvements in the game to get the game towards scalability together with our publishing partner, Supersonic, from Unity... and where we go with that is that we have done a bunch of different improvements in the game during the third quarter.

And, as of right now, right now, we're busy measuring some of those and seeing where we stand. And parallel to that, we continue developing the game forward based on the roadmap that we revise with our Supersonic guys, basically all the time, but bigger revisions we do roughly every three year to six months periods, depending on how the data looks like. And I think overall, what we can see in the mobile free-to-play space is that it continues to be very attractive.

It continues to very much be almost half of the total, you know, games market, depending on how you look at it, but especially from the point of view of revenues. But at the same time, it continues to be in this ever-changing evolution Mobile free-to-play seems to be taking new trends all the time.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah. And also regulations are playing-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... a much more bigger role-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... on free-to-play mobile than other segments.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Definitely. And how that impacts now Autogun H eroes is that, we're maybe going more and more in the direction where we are a little bit expanding the target audience by making the game more approachable to a little bit larger audience. And, in that way, we are aiming to get more competitive edge when it comes to the marketing side of the game, we wouldn't need so much targeting and stuff like that.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

And also exploring other platforms to expand-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yes

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... the IP-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... wider than on

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... the mobile-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... mobile audience. Or it might be even the same audience, but still-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... playing the games with the other platforms-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... in the someday future.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

I think it's safe to expect that there will be most of happening with all the Autogun Heroes are expanding, like you said, and are definitely focusing on building the brand and the IP moving forward.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Watch us.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah. AI. AI is something that we've been quite busy also.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah. So that's one thing we want to mention in our games business. So we operate with... Previously, we often call it as our MVP process. We still kind of like follow the same process, but it evolves all the time. But right now, what's happening behind the scenes here in Nitro office and and what our team is working on, is that there's more and more of new things brewing. We don't talk about new things in detail until we actually announce them, and they come to life. But there's more and more of new things brewing, some of which are very much powered by AI in many ways.

I’m super proud what we’ve been already able to achieve with the use of AI-driven tools and stuff like, we have our own AIs running for different things, and I think our teams are pretty clever in having the right type-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... of approach when it comes to using that and avoiding the, you know, the hype and bubble that always surrounds any cool new technology. There's always hype and so much hype going on-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... and we try to avoid that.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

I think the approach that the team has been taking, and we as a company, is the AI as an assistant.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

It's not-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... it's assisting humans to make better decisions, better games, whatever, better code.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Definitely

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... and all of that, so I think the approach is something that plays to our benefit-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... in the long, long, very long run.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah. Indeed, and on the games business, I get tons and tons of questions from our shareholders, which I love, and quite many of those are that, "Okay, what's going on with new games? What's going on with Nerf?" And all those things, so with new games, there's more and more stuff brewing, both internally, but also in the third-party game side, so we are looking into a handful of games, I would say at the moment, on the third-party game side. And, maybe one of those will happen at some point. We'll see. And, on-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

And internally, there are also some-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... some new stuff brewing.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

I think it would be safe to expect that if and when we are bringing something out, it most likely be in a shooter and action category.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah. That's a pretty good expectation to have. Yes, and with Nerf Superblast, we're seeking to continue forward with the game, and as mentioned already earlier this year, we are basically figuring out how we want to position it in the long run. There's been some progress on that front, but we'll let you know once we have the conclusions on that side.

Now we can go to B2B service business.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah, on our B2B service business, as already mentioned, we are focusing on step-by-step long-term collaboration with our key clients, and we are very happy that we have two great companies to work with-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... both like a top tier in their own world, being the Digital Extremes and Warframe, and Netflix with their unannounced IP and project. That, that's very, very, very exciting, both of them. Both of them are in a kind of bit of a stretch with the technical side of the thing where we actually love the challenge, and we are actually-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... can bring something new into the market and go beyond the kind of traditional ways of-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... ways of bringing the games, and, in a sense, like a dream project for our team.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Also very good as a reference to our BD funnel-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... where then we can kind of showcase that what we are capable of. And there ain't that many studios in the world that can pull off such a project that we are working on from a technical point of view.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

That's definitely where our background, coming from building our own engines and whatnot, and using pretty much all the commercial engine, we are really shining on that area.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Definitely.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

And definitely not pushing us into the fierce price competition as where we can produce the quality.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... and bring that expertise to the use of our clients.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

So in many senses, it's working very well.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, and I think one thing that you mentioned is the passion project for the team, and that's something that I hear, not Nitro, but people outside of Nitro quite often refer to our B2B service business as consulting business.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

But I think that's a little bit misleading in the sense that for us, we work on projects that we have passion in.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

We work on projects that we take great ownership in. We treat those with as much love as if they were, you know-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Our own

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... our own and only. So, so the fact that we work on those together with a partner doesn't sort of, it doesn't make them any different-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... internally, in a way.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

So those are very much something that we are super excited about-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... and super proud, and we take that positive ownership-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... of those as well.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

While we are working with our current project, we are naturally all the time looking for the new projects.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Our BD is very, very strong and efficient, and nowadays spread around at least the Western world.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah .

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Lots of activities on those front and the funnel is healthy. So we are getting progress in many cases, and we are getting logos that shows that the funnels work.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah. And I think overall, when we look at the gaming market, if in mobile and free-to-play, it seems that the direction is more about competing on the sort of marketability of the games, and the landscape is in constant evolution, and things get more and more challenging in a certain way, but also the things get bigger and bigger.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Exactly.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

So it's kind of like positives and negatives same time-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... which is exciting. On the B2B service business, I think it seems that on one hand, these sort of challenges that the industry has been facing tend to continue. There's not too many companies making deals out there and not too many opportunities, but at the same time, I think it helps to isolate, you know, the best ones from the rest.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Exactly.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

I'm very much in the category that I believe that Nitro is definitely in the category of one of the best.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Like, that's something that's really working in our favor-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... at the moment. So in tough times, it's the best ones that shine, and that's us.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah. Whereas in our games business, we are exploring the new platforms, new meaning outside of the mobile.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Also, in B2B service business, the focus has been on more and more in a cross-platform or cross-save or cross-play or multi-platform projects.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

And it's a little bit how you wanna define those, but anyway, one could expect that the projects that we are working in the future is more than just the mobile.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

There might be some existing game that we are part of porting into the mobile and then operating both in mobile and other platforms or even, even multi-platform projects.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Exactly. So cool, and then the last part, financials, we'll discuss more about those shortly, but I think in a nutshell, the growth continues, profitability continues, and that's a result of us being able to increase our revenues by making a little bit better business step by step, but also us being super focused on the cost control side. That's not the most sexiest of things to advertise out there, but that's something that we've been laser focused on making sure that we are optimized on that side through all these quarters, and that's the way we plan to be moving forward as well.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Let's go to the finances.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yes, yes, yes, let's talk about the numbers. So the first nine months for the year, I think our first observation is that the growth continues, like we just said, and we're almost already close to what the last year was in full, with the big difference that now we're profitable-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... whereas last year in full, we were not. So that's obviously a big positive thing. And I think what's more interesting is that if you look a little bit behind the numbers and observe them in a little bit more detail, how we've structured this year compared to previous years, that this year we haven't capitalized any development costs. That's something that we might do at some point moving forward, but this year we haven't had the grounds to do so, so that hasn't happened, which makes the P&L more healthy in a way.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

That's a common practice that I would say almost all the game companies do out there, that when they're developing something new and so on, then they capitalize. But this year, our focus has been on our existing projects, so there hasn't been grounds for capitalizing, so it's more pure in a way. And this has also, on the flip side of the coin, helped us to reduce some load from the balance sheet, so the balance sheet looks better and better quarter after quarter, in a way, and that's good. And basically, our focus has been very much on the long run.

We're not optimizing a single quarter or we're not going into playing any short-term tactics, but, observing the long run and making sure that we have a good solid, way forward. And if we look at the development, this is showing revenue, trailing 12 months and our EBITDA margin from every quarter. And in here, I think that sort of systematic long-term approach can easily be seen. And the EBITDA margin, this dip here in Q3 last year and second quarter last year, second quarter was basically when we started to invest heavily into the launch phase of Autogun Heroes and pushed into marketing. We continued that through the third quarter, and then third quarter also took a big dip because we did the preferential rights issue.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

And there were so many one-off costs associated with the fundraise that hurt our EBITDA margin. But after that, starting fourth quarter, we've been profitable and pretty much in a stable fashion, being able to control the level of EBITDA we have, and obviously, improving towards the end, while the revenues have continued growing.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Exactly.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

So that, I would say, is a really good example of the long-term focus that we have. And of course, thanks to our games business, and especially now when we're expanding, we increase the chances of this hockey stick potential step by step moving forward. So that's, that's positive. But maybe it's time to hear from you guys. So let's see, what questions we have, and, there was at least some in email I noticed earlier. So let's see, There's one question about our collaboration with Digital Extremes, that is it still, two different projects or what it is? And, it's Warframe, at the moment.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

So there was another project which never got announced, and that I think it was in January this year-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah, yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... or February when we announced that got completed. So now it's Warframe.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

To be very clear, the Warframe Mobile, it's several sub-projects.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Under the big title, so.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah, yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

But anyway-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

It's one huge game-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... so there's tons of vectors to work on, on that one. Then there's questions about the Android version of Warframe Mobile, what is the status, and is Nitro working on that? We can't comment too much on that front, other than what Digital Extremes puts out in public fashion. I think they have already publicly earlier said that there will be an Android version and stuff like that, so we'll see how things roll moving forward on that one.

Then question about the focus for Autogun Heroes in Q4 and, moving forward to next year, and how much development resources are dedicated to the game, and what key features or improvements are you planning for, and how do we expect these to impact the UA activities and spend from Supersonic? Good questions.

So Autogun definitely in focus very much in our games business. We have the full team working on Autogun Heroes at the moment. I think if you're counting all the external help we get from time to time, it's a little bit more than 20 around 20-ish people. Then there's of course tons of supportive functions like data and stuff like that on the sidelines. Then there's a bunch of people from Supersonic's side who work on the game, so there's very much manpower involved with that.

Something that I think is often not understood correctly, if you look at things from an outside, when you have a live game where you operate, you roll out new updates, you run live events, you have existing players to serve and all of these things, it's super labor-intensive just to keep the game running . The concept where the whole team could be focusing on just building something new.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... that's dreaming. That never happens anywhere.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah, and balancing serving the-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... existing clients-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... and balancing to serve the new players and introducing new features, it's very, very complicated.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Definitely, yes

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... puzzle to handle all the time.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah. But to answer the question, in more detail, what's happening now is that we are still doing those new things like we have done with all the updates thus far. And, how the roadmap looks like, we don't sort of... How to say it? We don't spoil the surprise-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... beforehand, but what we can say is that, the themes are that there will be, little bit continued technical improvements, because that's what you want to do all the time, if you ask me. There will be focus on, retention-driving features, basically optimizing the existing one and also building new, we call them progression vectors but new systems to take the players through on different journeys. That's what you want to do in free to play. And there's a little bit of, making the game more accessible to a wider audience, like we said. That impacts in different things, how we introduce things to new players-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Early, early gameplay for the new players.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... Early gameplay.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... a little bit of balancing things like this, and then there's the concept of all things in the longer-term social features that we drop in one by one, as the right time comes, and how do all of these then impact what Supersonic is doing? That obviously, as a publisher, they are investing in the user acquisition to measure these changes and so on, and we are seeing where we stand, what has happened on the marketing side, how those things evolve. It's a constant evolution on that side. And again-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

How the market is evolving and how the competition-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah, yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... in the market is evolving, and-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... it's a very big puzzle-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... to look all of the vectors-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... and then make the calls.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, but through all of this, we are seeking to get closer and closer to the point, and eventually reach it, when the game is so-called scalable, and then that means it's time to start investing more into the marketing of the game. When exactly this will happen, of course, no one knows. Are we going that direction? Very much, yes. So that's something that we are now working on. And then-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Even

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

One day the numbers will match.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah. Whenever the one day comes, everything that previously said will continue on about it.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah. Yeah-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... definitely, definitely. Then, there's questions about Netflix and their recent activities. There was some articles that they closed down some AAA gaming studios, and how does this impact the collaboration with Nitro and so on? I think we will not go in as far as, you know, commenting on what they're doing elsewhere.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Some of those things-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

But our relationship is very transparent-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... and we are discussing about all the topics with them, so-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... Let's not comment on that.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

I don't expect any changes in our direction, and we have been very happy with the collaboration-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... so far. And I think that whatever things there are elsewhere, that's, you know, not our job to comment on those.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

But, from our point of view, we're very happy with how things are developing and progress. Then there's a question about Medals of War. That's one of our older mobile games. We call them old classics. Just recently got an update in iOS App Store. What are your plans for this game? That's a good question. The answer is, there are no active plans.

So what has happened recently is that we did indeed update the game in iOS App Store, and that was basically just a special service for some fans who wanted us to do it. So there was a group of players who wanted to continue going through that game and playing, so we made a couple of tweaks so that we can keep it up there and alive and running, so there you go. That wasn't a commercial decision, but just we wanted to feel good and as a service to the fans.

Can you tell us something more about plans for Nerf 2025? Are there plans to sign a publishing agreement with Supersonic or someone like them, or anything like that? You never know. So right now we're exploring different opportunities, so we're looking into obviously, how the game could best benefit from what has happened to the free-to-play mobile games market. We're of course, looking into partnerships.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

That's very much in our DNA. Then we're also exploring all the different avenues for different type of ways of utilizing the game-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Maybe on other platforms and stuff like this. So there's plenty of things we're exploring at the moment. So, but that's in our heads very much.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

-going as planned, and once we have conclusions, then we'll talk more about those. Then let's see if there's anything more here. No, and then, let me check from the feed. Did you pay back Nordisk Games everything, or is there more? We are paying with a payment plan where we have, regular installments, so we don't pay the loan back in full-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Once

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

one lump sum.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

But I think we press released this in March or earlier this year. There you can see more details, and then you can check the remaining balance in our balance sheet.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

We have now paid close to half of the loan. Not exactly, but close to half of the loan, and we will continue paying exactly as planned. Do you think the collaboration with Digital Extremes will lead to a strategic partner in them? You never know. We're all about long-term partnerships, and, I think, but right now we're very much focused on driving our business forward.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

So that's, that's in our interest, but at the same time, we are building long-term partnerships on all fronts because that's how we work, and what happens as a consequence, you never know.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Sometimes these kind of partnerships might lead up into the strategic collaboration and sometimes not.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Happens in this business quite often.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah, this happens in this business.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

How would you rate collaboration with Supersonic this far? Are you satisfied with what they do, or is there still work to do there? I would rate the collaboration A plus-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

-if that's a word, so something that-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Naturally, there are a bit of challenges on their end because of the-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

-geopolitical-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Global, yeah, yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... geopolitical situation, and those are a little bit affecting on the collaboration also.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

as the people are a bit distracted by

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

What's happening there. But other than that, I think,

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

It has been really, really, really good.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Culturally, partnership-wise, I think that's something that we Finns love a partnership where we spit things out pretty directly. Some might perceive that as harsh, and that I think is something that works really well. We have very direct communications in the very much positive sense of the word, so it works really well for us. And I think these geopolitical things obviously beyond our control, we can't do anything for them. What comes to the UA stuff, it's a thing where everybody of course wants to see the game reaching scalability and skyrocketing yesterday.

I'm sure everybody is in that thought, but then again, that's not how free to play works. Free to play works in a way that you make data-driven decisions in an environment where conditions change all the time, and you keep improving on both fronts. So obviously we can't say that we would be satisfied with everything until we've actually, you know, hit it really big. So-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

That is the area where they are very good.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

-on analyzing-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... analyzing the potential of the game and market climate and how the UA is performing, and

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

All of that, they are very, very strong.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

I think the big impact to us is that, compared to when we self-publish, they can jump to conclusions this much faster because they have so much of data from any other games-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

From the same time period and stuff. So they can kind of like draw the hypothesis and analysis much quicker than we could do-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Exactly

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

-on our own with just one game, and that's super valuable. There's questions about Supersonic and you. I think these are somewhat the same-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

...than the previous one, and I think there's questions if something has changed since we started the collaboration with them and things. I think the answer is both yes and no. The market is in constant change, and therefore, we must adapt to that with our game all the time. But that's the same for everyone. No surprises there. Has something else changed in terms of like what we are seeking, what type of success we are anticipating moving forward, where we want to be with the game? I would say absolutely not.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

No.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

That's like, based on all the latest discussions, the sort of like we haven't decreased the level of expectation-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah, no

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Towards the game. We haven't decreased the bar. It's still-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... you know, very high where we want to be. And-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

And that is also something where we are very much in the same boat with the partner, that everybody's looking the same target level.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah. Then this question about our margin profile in our B2B process comparing to what we might have done in the past and things like this. I think of course, it's not in our interest to go into commenting too much in detail about our specific margins, of specific things, but I think in general, what we can say is that, for one, we're able to work on better and better things as time goes forward, which means that they're also better. They're paying better and better.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

That's, I think, one thing, and that's, you know, exactly how you want to do business. You want to climb up the ranks, and that's what we're doing.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

In terms of margins, we're on one hand, we're spending more and more because we're working on bigger and better things, but of course, it means that the more you work in specific category and niche and stuff, the better you get at it, which of course helps with the profitability. So that's a complicated thing. But I think that, as you can see from our P&L, we have definitely been able to improve the profitability of Nitro. So maybe then the answer is yes-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

But it's not as straightforward as just-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... increasing some margins or whatever.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

That's not how things work. Long question. Let me read it first. Oh, yeah, this is-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

There are greetings from Norway.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Hello, Norway.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Hello, Norway. Actually, good to hear from people from there. Rather long question, but basically, I think asking about how we structure our offering in B2B service business and how these projects generally work and stuff like that. So I think, one, the role of B2B service business for Nitro is that we get paid.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Without going into details, we favor deals where we get paid, how to say it? Regularly, and pretty short intervals.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

There are companies out there who do this very differently, like they develop something for a long time, then they deliver some milestone, and then they get paid if it's approved.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

And maybe use some factoring services to...

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... get the cash flow.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

We don't do stuff like that.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

We have done things like that-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... in the past, but we want to, how to say, de-risk-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... the approach for Nitro.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Deliveries and milestones and-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... checkpoints with the client are quite short intervals.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Most of the time we are getting paid from the same interval that we are checking in-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... something, something with the client.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

So that seems to be working. Also, it brings commitment from the client side of that, so that they are all the time on the top of what's happening-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... with the project, and quite often our projects are such that we are not alone developing something, but it's a kind of true collaboration with the client.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

And there are sometimes full team on client side, sometimes few people, and then our team. But anyway, it's more like a collaboration than working for something-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Definitely

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... someone.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah. And I would say that maybe one big difference compared to us and some of the other companies out there, is that, the way we work is super transparent. We are like, you know, we're Finns by our DNA, even if Nitro is very multinational and very multicultural in that sense as well. But still, the DNA of the company is very Finnish, and that's like we share everything fast. We share it as it is, you know, pros and cons, positives and negatives, and I think that helps with the-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... collaboration. We call it one team mindset but that it's in the best interest of everyone to go through all the things-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... as openly as possible, as soon as possible, because that helps to prevent small things from becoming-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... big topics over time.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Even in this hybrid working model in a new normal, our people tend to spend quite a lot of time-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... with the client.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yes.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Our clients are visiting us. There are pretty much every month or every second week, somebody from somewhere.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, definitely.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Either out of our people flying somewhere or-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... our clients coming to us, and so it's true.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah. Very human approach.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah. And true one team mentality within all the projects.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, and I would say that maybe even if, you know. I think we're pretty good in making deals because we've been doing this for close to twenty years, together with you and also as a company and all that stuff, but that's not where the secret sauce is. The secret sauce is in making sure that people function well together-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... and that's where the magic happens.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Yeah, and we've been focusing more and more in the kind of so-social dynamics-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... within inside of the Nitro, but also together with our clients. So trying to match with the personalities from our clients, for the people who are good match with those-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... personalities and also it's a people business then at end of the day-

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

... in a service business, that people need to have fun together.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Yeah, yeah. Cool. I think that concludes the questions, so thank you all for joining, and we are-

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

See you

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... just wrapping up, and we will see you next year.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Exactly

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

... when we push out our year-end report. That's gonna be in February, but can't remember the exact date, but that's on our website, so you can check it from there. Thank you for tuning in, and wish you a great week.

Antti Villanen
CSO, Board Member, and Co-Founder, Nitro Games

Tusen takk.

Jussi Tähtinen
CEO and Co-Founder, Nitro Games

Bye-bye.

Powered by