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Earnings Call: Q3 2019

Oct 24, 2019

Operator

Ladies and gentlemen, thank you all for standing by. Welcome to the Tobii earnings call, Q3 2019. At this time, all participants are in a listen-only mode. After the presentation, there will be a question and answer session. To ask a question during the session, you will need to press star one on your telephone. Also, I must advise that the call is being recorded today, Thursday, the 24th of October, 2019. Without any further delay, I would now like to hand over the call to your first speaker today, Mr. Henrik Eskilsson. Thank you. Please go ahead.

Henrik Eskilsson
CEO, Tobii

Thank you, Ramon. Thanks for joining this call, everyone. As usual, me and Johan will run through Tobii's progress this time in the third quarter this year. Let's move directly to the next slide, please. Let's start with a high-level summary for the third quarter. Revenue for the entire Tobii group grew by 15%, or 8% adjusted for currency. Tobii Dynavox reported a substantially improved EBIT margin of 14%, which is a significant improvement from both previous quarters and the same quarter last year. Equally, in Tobii Pro, we reported a very much improved EBIT margin, in this case of 13%. Tobii Tech roughly doubled its external revenue. Also, we have recently launched two very important products, the new I-Series in Tobii Dynavox and the Tobii Pro Fusion product in Tobii Pro.

Let's go into some detail on each of the business units, starting with Tobii Dynavox. As you know, Tobii Dynavox is the global leader in assistive technology for communication. This is Tobii's largest business unit and makes up close to 60% of the group's overall sales. Next slide. We continue to invest for long-term growth of Tobii Dynavox, to be able to provide a voice to more and more users in need. A very important recent event was the launch of the new I-Series earlier this week, and I will come back and talk more about this in a minute. Perhaps a little bit counterintuitive, is that we know from experience that we typically see a bit of slowdown on sales when we shift over to a new product.

This is both because resellers are hesitant to carry stock of an older product when they know a new product is on the way, and also that we need to reprocess a lot of orders through the reimbursement process, which can take up to a few months to accomplish. Specifically, we saw a slight drop in sales of old I-Series due to the imminent shift over to the new I-Series. We've also seen some improvements in the MobileMax and internal funding process that we mentioned in the last earnings call. Next slide, please. Let's talk a little bit more about the new I-Series. The I-Series is Tobii Dynavox's eye-controlled and medical-grade flagship product.

It makes up roughly 50% of all of Tobii Dynavox's revenue, and it is thus extremely important both for the business unit and for Tobii Group as a whole. The old I-Series was originally launched six years ago and has been a major success and driver for growth in Tobii Dynavox ever since. The new I-Series has been redesigned from the ground up. It is a major improvement of an already proven and successful concept. The new I-Series is much lighter, much faster, much more durable. It comes equipped with Tobii's latest state-of-the-art IS5 eye-tracking technology. It features an innovative partner window that enables true face-to-face communication, and it comes with brand-new innovative and user-friendly software called Computer Control. I'm obviously very jazzed about this product, and confident that this will reinforce our position as market leader and drive profitable growth for Tobii Dynavox in several years to come.

Next slide. As you may recall, we have talked about our world-class comprehensive product portfolio that spans all price bands and covers a broad spectrum of use and needs. On the bottom, from a price perspective, we have pure assistive technology communication software that can either run as a low-cost communication solution on consumer electronics, like an iPad, or run together with our more sophisticated devices. We have mid-range solutions that consist of devices that are consumer-grade and offered at attractive price points but still designed for assistive technology for communication. These are typically sold to schools and other funding bodies with low reimbursement rates. On the top end, we have our medical-grade solutions that are typically sold together with extensive support and service packages. This is where the new I-Series sits as our top-of-the-line model.

In each price band, we have both touch-based solutions and eye-tracking based solutions, with some of the product examples illustrated on the right-hand side in this picture. Over to you, Johan, and the financials.

Johan Wilsby
CFO, Tobii

All right. Hi, everyone. As communicated during the quarter, CMA decided that we have to divest Smartbox, and hence we have implemented IFRS 5 in our accounting, which means that the acquisition is no longer part of Tobii Dynavox segment or the group. This change impacts both the profit and loss statement as well as the balance sheet. In this stand-alone view, Tobii Dynavox showed good sales growth for many of our products and some improvements in our internal funding process.

We also experienced material negative effects in the quarter from the product transition to the recently launched I-Series. Revenues grew by 6% in the quarter, or flat adjusted for currencies. In addition to the product transition mentioned, we had negative non-recurring adjustments linked to how provisions for sales through insurance companies in the U.S. are reported. Gross margin came in at 68%, in line with previous year, but trending upward from previous quarter, despite the non-recurring revenue items that impacted gross profit negatively as well. Our operating expenses were in good control and grew only due to currency impacts in Q3. The Q3 EBIT margin was up materially versus last year, up five points to 14%, and we also see an upward trend from previous quarters.

In the first nine months, the business unit delivered FX-adjusted revenue growth of 5% and an EBIT margin of 11%, which is up two points from last year. Over to you, Henrik.

Henrik Eskilsson
CEO, Tobii

All right. Next is Tobii Pro, which as you know, is a global leader in eye tracking solutions for understanding human behavior. Tobii Pro makes up close to 30% of the sales of the group and holds a very strong market position with a global market share above 60%. In Tobii Pro, we service thousands of different customers that use our eye tracking solutions to understand human behavior in a myriad of situations, industries, and applications. As one of many, many examples is the space agency, NASA, that uses Tobii eye tracking for a number of different things, including to train control operators, as shown in the picture on this slide. Next slide, please. Another example is way-finding studies. How do people actually navigate around in specific environments?

In this area, we've done several large studies with major airports on this topic, including Munich Airport, London Heathrow, and Kastrup Airport, with the purpose of optimizing the passenger journey. Next slide. Last week, we launched the brand-new Tobii Pro Fusion product. Pro Fusion is our latest high-performance research-grade, yet very small and portable eye tracker. This is designed for advanced eye tracking studies, both inside and outside the lab. Typical research fields where this is the ideal tool include behavior research, psychology, neuroscience, and medicine. It features very impressive and absolutely world-leading eye tracking performance. Next slide. This slide helps us put the Pro Fusion product into some context. Tobii Pro has a very strong world-leading product portfolio.

It includes both eye trackers that are connected to a computer screen, such as the entry-level product, Pro Nano, to the left on this picture, the new high-performance Pro Fusion, and the top-end Pro Spectrum eye trackers. The portfolio also includes our best-selling Pro Glasses, which is our mobile or wearable eye tracking system. We also have our leading Tobii Pro Lab software that enables our customers to design, conduct, and analyze the results from advanced studies using these different eye tracking devices. Tobii Pro Fusion is a tremendous improvement over older products in the same product category and reinforces Tobii Pro's position as market leader in also this important segment of the market. Next slide.

Johan Wilsby
CFO, Tobii

Okay, over to the financials. Tobii Pro revenue growth in Q3 rebounded from a weaker Q2, and we saw a continued large share of solution sales. In the third quarter, revenues by 18% and 10% adjusted for currencies. Gross margin came in at 76%, which was flat year-over-year, but up sequentially. As we have indicated before, operating expense growth was down considerably, especially in R&D, and showed a 4% growth adjusted for currencies. EBIT margin improved materially compared to last year and was up eight points. Remember that we tend to have strong seasonal patterns in Tobii Pro, and in Q3, which is one of the seasonally weak quarters, an EBIT margin of 13% is really good. Even though it was partly positively impacted from a change in an earn-out consideration.

In the first three quarters of 2019, Tobii Pro has delivered FX-adjusted revenue growth of 5% and an EBIT margin of 11%, which is up from 8% last year. Remember that revenues in 2018 was positively impacted by the effect of taking over a large portion of our former competitor SMI's customer base, hence a lower revenue growth number this year. Back to you, Henrik.

Henrik Eskilsson
CEO, Tobii

Thanks, Johan. Let's move over to Tobii Tech. The picture you see on this slide here is from the esports event called PUBG Grand Slam that took place in July. This is yet another large esports event where eye tracking was used to showcase what the competitive teams were looking at during gameplay. The broadcast from this event alone was seen by well over 1 million unique viewers globally. Let's go to the next slide. We continue to see very strong growth in sales to external customers in Tobii Tech in Q3. The sales to external customers grew by 101%, or 86% adjusted for currency. This was mainly driven by strong sales growth in the PC segment as Dell started volume shipping of two new gaming laptops with built-in Tobii eye tracking. The total revenue for Tobii Tech grew by 44%, or 33% adjusted for currency.

Again, this was driven by the external sales. The internal sales was actually somewhat lower than last year, mainly due to the transition effects around the launch of the new I-Series in Tobii Dynavox. Next slide, please. We also continue to make progress in VR. In July, we announced our Tobii Spotlight technology. Tobii Spotlight technology optimizes the possibility to process high-resolution graphics only where the eye focuses, which is usually referred to as foveated rendering. Foveated rendering dramatically reduces the need for graphics processing power and is one of the key reasons why eye tracking is becoming a necessity in VR. We announced Tobii Spotlight technology in a panel on foveated rendering together with NVIDIA and HTC. Next slide.

Johan Wilsby
CFO, Tobii

Okay, thanks, Henrik. Tobii Tech's external revenues doubled in the quarter, where sales in the PC segment contributed strongly. This quarter, we saw somewhat weaker internal sales due to the product transition in Tobii Dynavox we mentioned earlier. Overall sales were up 44%, or 33% adjusted for currency. Gross margin was down 5 points to 45, primarily due to product mix driven by increased PC sales. Operating expenses were in line with previous quarter and our earlier communication around the Tobii Tech organization having raised the capacity needed to execute the business plan. EBIT for the quarter was a negative SEK 73 million, which was an improvement year-over-year. On a year-to-date basis, Tobii Tech has delivered FX-adjusted external revenue growth of closer to 70% and an EBIT of negative SEK 224 million. Next slide, please. Moving over to the group.

The group revenues show continued growth in the third quarter and increased by 8% adjusted for currency effects over last year, where Tobii Pro and Tobii Tech contributed mostly to this growth. Gross margin for the quarter was 69%, down two points compared to last year, but in line with first half of 2019. Tobii's EBIT for Q3 was a negative SEK 32 million, which was a large improvement versus last year, partly due to that we had materially lower growth in operating expenses. In fact, OpEx has been relatively flat over the past three quarters. On EBIT specifically, I want to call out the FX impact we had, since a large part of sale and the Tobii Dynavox and Tobii Pro teams are based out of Sweden, so we have a Swedish krona effect in many of our line items in the P&L.

This is also the case in our financial net, where it also includes positive FX effects. In the first nine months of 2019, the group delivered FX-adjusted revenue growth of 8% and an improved EBIT of almost SEK 40 million compared to 2018. Next slide, please. As usual, let me wrap up the financial section with a look at our cash flow, which was a negative SEK 61 in Q3. The change versus last year was driven by an improved EBIT, counteracted by an increase in our net working capital. Our cash position was SEK 257 at the end of the quarter and excluding the Smartbox part, SEK 234. As communicated earlier, the implementation of IFRS 16 leasing at the start of 2019 impacted the balance sheet as well as our EBITDA, and you can read more about this change in our report.

This concludes the walkthrough of the numbers, and back to you, Henrik.

Henrik Eskilsson
CEO, Tobii

All right. Repeating a quick overall summary. Revenue for the group grew by 15%, 8% adjusted for currency. Tobii Dynavox reported the much-improved EBIT margin of 14%. Tobii Pro also significantly improved EBIT margin to 13%. Tobii Tech roughly doubled its external revenue, and we've recently launched two very important products recently, the new I-Series in Tobii Dynavox and Tobii Pro Fusion in Tobii Pro. With that, we're handing over to you, Ramon, and questions from the teleconference.

Operator

Thank you. Ladies and gentlemen, we will now begin the question and answer session. As a reminder, if you wish to ask a question, you'll need to press star one on your telephone keypad and wait for your name to be announced. If you'd like to cancel the request, please press the hash key. Once again, that is star one should you wish to ask a question. Our first question is from the line of Daniel Thorsson. Thank you. Please ask your question. Hello, Daniel. Your line is open. You can now go ahead to ask your question.

Daniel Thorsson
Analyst, ABG Sundal Collier

Do you hear me now?

Henrik Eskilsson
CEO, Tobii

Yes, we do.

Daniel Thorsson
Analyst, ABG Sundal Collier

Excellent. Hi there, Daniel from ABG. I start with a question on Dynavox. Do you think the negative effects you saw in Q3 for launching I-Series in the end of the quarter, will that revert in Q4 or will that be a lag of one to two quarters?

Henrik Eskilsson
CEO, Tobii

Hi, Daniel. Henrik here. From experience, we know that we see these transition effects when we launch new products, and it's always a little bit difficult to know exactly how they're going to play out. I think it's reasonable to assume that we will see some transition effects also in the fourth quarter, which means that the truly positive effects of this new fantastic product line, is something I expect to see more clearly in the beginning of the next year.

Daniel Thorsson
Analyst, ABG Sundal Collier

Okay. That's very clear. One question on Pro. How large were the reversal of earn-outs in the quarter? You mentioned them. I tried to look in the report, I find SEK 12 million, it seems to be related to Q1 2018, if I'm not wrong. Can you clarify that?

Johan Wilsby
CFO, Tobii

Correct. Yeah, I will. The 12 million relates to 2018, you're correct. It was a bit more than SEK 2 million that was reversed in the quarter.

Daniel Thorsson
Analyst, ABG Sundal Collier

Okay.

Johan Wilsby
CFO, Tobii

It relates to the Acuity acquisition.

Daniel Thorsson
Analyst, ABG Sundal Collier

Okay, that's very clear. A positive effect of SEK 2 million on EBIT in Pro, I see.

Johan Wilsby
CFO, Tobii

Correct.

Daniel Thorsson
Analyst, ABG Sundal Collier

Okay, excellent. On Tobii Tech, can you say something about the sales split in external revenue between PC, VR, and niche in this quarter? It has been around the same levels in Q1 and Q2, if I am not wrong. You say that PC is a bit stronger, and what magnitude?

Henrik Eskilsson
CEO, Tobii

Yeah, no, I think that's correctly reasoned. We saw very strong sales growth in PC. We actually, specifically in the third quarter, we had a relatively weak quarter when it comes also to VR and niche applications. In VR, we're still mostly at pre-revenue for volume. It's a lot of project revenue. They have a tendency to vary quite a bit from quarter to quarter. It was a little bit lower, specifically in the third quarter. In niche applications, we also had, for a couple of reasons, slightly lower sales in the third quarter. We expect that to pick up going forward as well. Actually, the share of sales that was PC was significantly larger than VR and niche applications in the quarter specifically.

Daniel Thorsson
Analyst, ABG Sundal Collier

Okay, that's very clear. It sounds like it was probably more than 50% of revenues.

Henrik Eskilsson
CEO, Tobii

Yes.

Daniel Thorsson
Analyst, ABG Sundal Collier

Yeah, I see. Another one on Tech. What will happen to internal sales growth near term here? You explained the negative effect from the I-Series launch in Dynavox. Will we see a similar effect in Q4 as well, or will that revert and grow in line with the organic growth we see in Dynavox and Pro instead?

Henrik Eskilsson
CEO, Tobii

Over time, we expect the internal sales to grow roughly in line with the organic sales growth in Tobii Dynavox and Tobii Pro. Usually it should follow relatively closely Tobii Dynavox and Tobii Pro development quarter by quarter as well.

Daniel Thorsson
Analyst, ABG Sundal Collier

Okay, it may have a negative effect in Q4 as well, it sounds like.

Henrik Eskilsson
CEO, Tobii

Well, at least I think it's reasonable to assume that the positive effect from the new I-Series, will really kick into gear in the beginning of next year, both for Tobii Dynavox as well as for internal sales for Tobii Tech.

Daniel Thorsson
Analyst, ABG Sundal Collier

Okay, excellent. The final one. We saw HTC launching a separate eye tracker from 7invensun for some of its VR headsets in the quarter. Is that something you also offered but lost, or is that outside your product portfolio?

Henrik Eskilsson
CEO, Tobii

HTC has not launched another eye tracking product. They have launched a VR headset called the Cosmos. One of our competitors, 7invensun, has launched an accessory product that goes along with the Cosmos. We have chosen to not provide eye tracking accessory products to VR headsets because we do not believe in the quality of the user experience and the business model that you can deliver in that kind of solution.

Daniel Thorsson
Analyst, ABG Sundal Collier

Okay, that's a separate launch. Do you think that is a potential way forward for VR, or do you think that it needs to be integrated long term?

Henrik Eskilsson
CEO, Tobii

We believe that eye tracking needs to be and will be integrated. That's why we think doing it the peripheral way would just, first of all, it's difficult to do it with proper quality. Second, it's more of a distraction than anything else.

Daniel Thorsson
Analyst, ABG Sundal Collier

Okay. Thank you very much. I'll jump back to the queue.

Henrik Eskilsson
CEO, Tobii

Thanks, Daniel.

Operator

Our next question is from the line of Sebastian Olsen. Thank you. Please ask your question.

Speaker 7

Yes. Hi, Henrik and Johan. Actually, I think some of my questions have already been answered, but I have one question on Tobii Pro. You mentioned the backlog remains high. Would you please give us any indication of what the backlog is like compared to the last quarter? Is it increasing or decreasing or being flat? I think that's it. Thank you.

Johan Wilsby
CFO, Tobii

Hi, Sebastian. Backlog is actually increasing slightly in Q3 in Tobii Pro. Not materially, but some.

Speaker 7

Okay, thank you. That's it.

Operator

Okay, our next question is from the line of Thomas Graf. Thank you. Please ask your question.

Thomas Graf
Analyst, Handelsbanken

Hi, everyone. Thanks for taking my call. Just a quick question about, furthermore, on the bottlenecks you had last quarter in Dynavox and Pro. What happened this quarter that almost solved it, and have you solved the staff issue you had and so on? Could you just explain what has happened compared to last quarter? Thank you.

Johan Wilsby
CFO, Tobii

Sure. Hi, Thomas. In Tobii Dynavox, we discussed the internal administrative processes for funding last quarter, where we have experienced bottlenecks. As I said, and just, I think related to some of my slides, we see a slight improvement in that process. We still have work to do on that, and the shortened lead time, so there's more work ahead. I think when you talk around bottlenecks for Tobii Pro, I think you refer to the backlog, and that was the question that the same answer as Sebastian.

Thomas Graf
Analyst, Handelsbanken

Yeah. Okay.

Johan Wilsby
CFO, Tobii

The backlog is slightly going up, but not by much. I don't know if you want to add anything, Henrik.

Henrik Eskilsson
CEO, Tobii

No. I think the reason why we see a larger backlog in Tobii Pro is that we continue to see a larger proportion of service orders, service business, service sales, and also a larger proportion of sales that are fairly large and complex orders to big customers. That has a tendency to have slightly longer delivery times, and that increases the backlog.

Thomas Graf
Analyst, Handelsbanken

Okay. For Tobii Pro then, can we expect the same transition phase on the new Pro Fusions as we have for the I-Series in Dynavox will be lagged there as well, sort of?

Henrik Eskilsson
CEO, Tobii

It's a good question. I don't think we really know a definitive answer to that, to be honest.

Thomas Graf
Analyst, Handelsbanken

Yeah.

Henrik Eskilsson
CEO, Tobii

It's not as apparent as it is in Tobii Dynavox, where, for instance, in Tobii Dynavox, when we launch a new product, in particular for North America, we have to run a large portion of the funding cases to the funding process, the reimbursement process again, and that just takes numerous months. In Tobii Pro, it's more of a normal B2B business than what happens when you launch a new product. On the one hand, you have the positive effect because it's new, it's fresh, it's a great product, people want to buy it.

On the other hand, you also have a situation where you need to be out and spend a lot of time with customers who want to see and test drive the new product before they are ready to make a purchase decision, or when it comes to academic researchers to submit the research grant, which can also sometimes have lead time. Difficult to say, actually.

Thomas Graf
Analyst, Handelsbanken

Okay. Thank you.

Operator

For those participants who'd like to ask questions, please press star one. There are no further questions at the phone. Please continue.

Ola Elmeland
Head of Investor Relations, Tobii

Okay. Thank you. This is Ola. We have a lot of questions on the web. I'm not really sure we can cover all of them, but we will do our best to cover most, I can promise. The first question, Henrik, is on IS5. There is one participant that had expected more IS5 wins. How are we doing on that?

Henrik Eskilsson
CEO, Tobii

First of all, we are growing our sales, both in terms of units and obviously in dollar revenue, quite dramatically now, with the larger volumes that we have with Dell. As you know, Dell has gone from having Tobii eye tracking integrated into one gaming laptop to have it across their entire range of gaming laptops as of this summer. This move more than triples our volumes of eye tracker sales and IS5 sales with Dell specifically. It's also a great vote of confidence. We've been working for a long time together with Dell, and the fact that they now take that step to dramatically increase volume means that they fundamentally believe in eye tracking as a key part of their product.

We also see examples in other parts of our business where we have, for instance, the new I-Series in Tobii Dynavox, which is based on the new IS5 eye tracker. Also, actually, the Pro Fusion product is a derivative of the IS5. The different components of the IS5 with camera modules, custom image sensor, EyeChip Basic, et cetera, are put together into a slightly different configuration in the Pro Fusion. We also have several design wins, for instance, in our niche application segment, for the new IS5 as well. Of course, we are working hard to also accomplish further design wins for IS5, both in the PC segment as well as in the niche application segment.

Ola Elmeland
Head of Investor Relations, Tobii

Okay. There was a relating question, and that is a status update on Tobii Aware. Perhaps, you can start with the PC offering in general with this.

Henrik Eskilsson
CEO, Tobii

I think that's good as maybe a little bit of background there. In the PC segment in Tobii Tech, we have three main offerings. One is our own gaming peripheral, should call it Tobii Eye Tracker 4C. The other is our Tobii Aware, which is our software-only entry-level solution for integration in PCs. We have our Tobii IS5, which is our high-fidelity eye tracking solution for high-end gaming PCs, et cetera. We launched the first product with our new generation of Tobii Aware in the middle of this year, came to market in one of Lenovo's Yoga desktop PCs. This has been under development for some time. We see a lot of interest for Tobii Aware from PC manufacturers, and are working hard to bring to market, together with partners, additional products with Tobii Aware integrated during next year.

Ola Elmeland
Head of Investor Relations, Tobii

Okay. We had one question here on gaming. You talked about gaming before, when will we start make money on gaming? Why is gaming important? When will we make money on gaming?

Henrik Eskilsson
CEO, Tobii

Gaming is obviously, in itself, a large market opportunity for us. It's also an early adopter market for the even bigger overall PC market. As already mentioned, we are seeing significant volume increase, more than tripling our volume now with Dell, which is specifically on gaming. We're also seeing good growth of our gaming peripheral in the market. If we continue on a positive growth trajectory like this, we do expect the gaming segment within Tobii Tech, or the gaming part of the PC segment, to contribute to the results of Tobii Tech in the course of the next few years.

Ola Elmeland
Head of Investor Relations, Tobii

Okay. We had some questions on VR. Why is the VR market developing so slowly? Or is it?

Henrik Eskilsson
CEO, Tobii

Yeah, exactly. Is it? I think it's a matter of perspective. I think if we look at VR overall as an ecosystem, it has actually gone from nothing. VR virtually did not exist only four or five years ago. Today, this year, it's expected that roughly 8 million VR headsets will be shipped worldwide. That is a pretty fast evolution, actually, and development of an entirely new category of devices in the world. There is a lot of people who thought that this would move even faster, and perhaps overhyped the expectations on VR as a market overall. I think that we are seeing robust and reliable growth in the VR market. IDC estimates that the VR market is growing by 30% this year, and will continue to actually accelerate growth and reach tens of millions of devices over the coming few years.

Within VR, eye tracking is making rapid progress, and we expect eye tracking, as mentioned several times before, to become a de facto standard in VR over the course of the next few years. We are working together with a large part of the entire VR industry to accomplish integration of eye-tracking technology into future VR products. Also, that doesn't happen overnight. This is a development that is progressing very nicely, very robustly, but it takes a few years to evolve.

Ola Elmeland
Head of Investor Relations, Tobii

Okay, back to the operator. I think we have some other incoming questions on the line.

Operator

Yes, sir. We do have. It's from the line of Mikael Lafon. Thank you. Please ask your question.

Speaker 7

Yeah, just a couple of quick ones. Thank you. First of all, maybe you already talked about this in the call, but I came in late, but can you explain the changes in provisions for insurance companies that you mentioned in your report, how that is affecting you?

Johan Wilsby
CFO, Tobii

Sure. Hi, Mikael. In the U.S., we take provisions around how customers are paying us, i.e., bad debt, and also contractual rebates with insurance companies. We take those provisions versus revenues. We had to make a slight shift in those provisions in the quarter, and that impacted Q3 revenues with around $1 million negatively. Obviously, without that, revenues would have been higher.

Speaker 7

That is a one-off that happened now, and now you have provisions in line with what is the correct level, I guess.

Johan Wilsby
CFO, Tobii

Correct. These are provisions that will, depending on payment behavior by customer, et cetera, over time, these will move up and down. In this quarter, we had a retroactive change in terms of how we provision, which is, we had a negative impact of SEK 1 million.

Speaker 7

Okay. Yeah, there was another question about Tobii Tech and the PC side. I'm also curious about the pipeline of interest and how that is developing. You're not mentioning this in report, and would be great to hear more detail about what is happening.

Henrik Eskilsson
CEO, Tobii

Hey, Mikael. Henrik here. As usual, it's difficult for us to share too much detail about the pipeline ahead of time. As mentioned, we have dialogues, both dialogues with numerous players in the PC market around various upcoming products. We continue to see strong interest for the Tobii Aware solution, and we also see clear opportunities for IS5 going forward. I think we'll have to come back when we have more concrete information to communicate.

Ola Elmeland
Head of Investor Relations, Tobii

Okay, thanks.

Operator

No further questions, sir. Please continue.

Ola Elmeland
Head of Investor Relations, Tobii

Okay. There are still incoming questions on the web, so I thought we could do a couple more. There are two around update status on the VR project that we have. We said we have sort of a handful ongoing, so what's happening there?

Henrik Eskilsson
CEO, Tobii

Generally, we continue to have a handful of projects and important and serious engagements with major players in the VR ecosystem. These are generally moving forward nicely. Integration of eye-tracking into VR headsets is a relatively complex process, both from a device integration perspective and a technical development that has to happen, but also from fully incorporating eye-tracking into the ecosystem of these VR manufacturers to get eye-tracking experiences or benefits from foveated rendering or eye-tracking analytics into the software ecosystem as well. This takes careful planning and quite a lot of work. Part of that is for us, but part of it is also for our customers and partners. Overall, this is progressing nicely. We continue to feel that we have a very strong market position when it comes to eye-tracking for VR.

Again, as mentioned before, that eye-tracking will become, over the next couple of years, more or less standard in VR.

Ola Elmeland
Head of Investor Relations, Tobii

Okay. The specific question on HTC VIVE Pro, how is that doing in the market?

Henrik Eskilsson
CEO, Tobii

The HTC VIVE Pro is out and shipping, and it's getting good reviews from customers and also enticing a lot of excitement from developers that are learning how to create value from this new capability of eye tracking in VR. I think it's very important. The HTC VIVE Pro Eye in itself is not a high-volume product. It's a fairly high-end enterprise VR headset. It is contributing to sales, but it doesn't in itself yet make a material bang on revenue. Hopefully, this is a precursor to numerous more products and models of VR headsets coming into the market with eye tracking as we plan. The VIVE Pro Eye is, in part, a very important tool to see the software ecosystem ahead of that.

Ola Elmeland
Head of Investor Relations, Tobii

Okay, a couple of questions on the subject of financial targets. How do you feel about them today, are you more comfortable today than you were a year ago?

Henrik Eskilsson
CEO, Tobii

Overall, we feel that we have appropriate financial targets for Tobii. In particular, we have a very strong focus on reaching our overarching group target of becoming profitable in 2020. We see consistently, also in this quarter, growing sales, continued high gross margins, and essentially a flat cost base, and on a trajectory that takes us to profitability in 2020.

Ola Elmeland
Head of Investor Relations, Tobii

Okay. There is a very visionary question here, I think, or perhaps it's not. When will we have eye-tracking in mobile phones?

Henrik Eskilsson
CEO, Tobii

Good. An interesting question. Difficult to say. We do not currently focus a lot of proactive efforts on the smartphone segment. One of the reasons for this is that although we believe that there are exciting benefits and use cases for eye-tracking in smartphones, we believe that the ecosystem needs some time to really validate and figure out how to implement and make use of those. Therefore, we think this market may take some time to develop. Compare that to other markets like VR, where the benefit and use cases is extremely strong and very apparent. Therefore, we prefer to put a higher proactive focus on that type of market and opportunity. Also, same thing with niche applications where a lot of our customers have exceptionally strong value from use of eye-tracking.

That said, we do believe that eye tracking will become commonplace in smartphones over time as well. It's quite difficult to know on what timeline.

Ola Elmeland
Head of Investor Relations, Tobii

Okay. There are some other things on our agenda soon, so I think we'll have to stop there for today. Thank you, everyone, for listening in, and back to you, Ramon.

Operator

That does conclude our conference for today. Thank you all for participating. You may all disconnect.