GCL Global Holdings Ltd (GCL)
NASDAQ: GCL · Real-Time Price · USD
1.020
+0.010 (0.98%)
At close: Nov 5, 2026, 4:00 PM EST
1.020
0.00 (0.01%)
After-hours: Nov 5, 2026, 7:55 PM EST

GCL Global Holdings Revenue

In the fiscal year ending March 31, 2026, GCL Global Holdings had annual revenue of $238.92M with 68.17% growth. GCL Global Holdings had revenue of $140.20M in the half year ending March 31, 2026, with 128.17% growth. That makes GCL Global Holdings the 16,177th largest company in the world by revenue and 2,760th in the United States.

Revenue (ttm)
$238.92M
Revenue Growth
+68.17%
P/S Ratio
0.55
Revenue / Employee
$721,825
Employees
331
Market Cap
130.56M

Revenue Chart

Revenue by Segment

By Segment

Chart
  • Console Game, Hardware, And Accessories 229.27M 95.2%
  • Game Publishing 8.67M 3.6%
  • Advertising Service 1.51M 0.6%
  • Other 1.37M 0.6%

By Geography

Chart
  • Singapore 153.64M 64.3%
  • Hong Kong 59.23M 24.8%
  • Malaysia 14.66M 6.1%
  • Thailand 8.65M 3.6%
  • China 2.23M 0.9%
  • Other 514.40K 0.2%
Fiscal year ended Mar 31, 2026 See the full GCL Global Holdings breakdown

Revenue History

Fiscal Year EndRevenueChangeGrowth
Mar 31, 2026238.92M96.85M68.17%
Mar 31, 2025142.07M44.54M45.66%
Mar 31, 202497.53M20.09M25.94%
Mar 31, 202377.44M11.62M17.65%
Mar 31, 202265.83M--

Revenue Definition

Revenue, also called sales, is the amount of money a company receives from its business activities, such as sales of products or services. It does not take any expenses into account and is therefore different from profits.

Related Stocks

Company NameRevenue
Sohu.com599.25M
GDEV Inc.380.39M
DoubleDown Interactive380.04M
Gravity363.09M
PLAYSTUDIOS226.45M
Firy Inc.117.48M
Gamehaus Holdings104.65M
Snail85.90M
Revenue Rankings