Sports Entertainment Gaming Global Corporation (SEGG)
NASDAQ: SEGG · Real-Time Price · USD
1.140
-0.520 (-31.33%)
At close: Nov 6, 2026, 4:00 PM EST
1.240
+0.100 (8.77%)
After-hours: Nov 6, 2026, 7:58 PM EST

SEGG Revenue

Sports Entertainment Gaming Global had revenue of $3.23M in the quarter ending June 30, 2026, with 1,583.85% growth. This brings the company's total for the last twelve months to $4.57M, up 433.13% year-over-year. In the year 2025, Sports Entertainment Gaming Global had annual revenue of $559.59K, down -41.63%. That makes Sports Entertainment Gaming Global the 40,262nd largest company in the world by revenue and 5,357th in the United States.

Revenue (ttm)
$4.57M
Revenue Growth
+433.13%
P/S Ratio
0.85
Revenue / Employee
$66,289
Employees
69
Market Cap
3.89M

Revenue Chart

Revenue History

Fiscal Year EndRevenueChangeGrowth
Dec 31, 2025559.59K-399.06K-41.63%
Dec 31, 2024958.65K-6.06M-86.34%
Dec 31, 20237.02M239.76K3.54%
Dec 31, 20226.78M-9.63M-58.69%
Dec 31, 202116.41M8.95M119.99%
Dec 31, 2020 Pro Pro Pro
Dec 31, 2019 Pro Pro Pro

Revenue Definition

Revenue, also called sales, is the amount of money a company receives from its business activities, such as sales of products or services. It does not take any expenses into account and is therefore different from profits.