GameWith Inc. (TYO:6552)
146.00
-3.00 (-2.01%)
Nov 2, 2026, 3:30 PM JST
GameWith Revenue
GameWith had revenue of 796.51M JPY in the quarter ending August 31, 2026, a decrease of -20.52%. This brings the company's total for the last twelve months to 3.84B, up 5.33% year-over-year. In the fiscal year ending May 31, 2026, GameWith had annual revenue of 4.05B with 17.27% growth. That makes GameWith the 32,647th largest company in the world by revenue and 3,409th in Japan.
Revenue (ttm)
3.84B
Revenue Growth
+5.33%
P/S Ratio
0.68
Revenue / Employee
21.58M
Employees
178
Market Cap
2.55B
Revenue by Segment
- Media 2.31B 57.1%
- Esports/Entertainment 1.16B 28.7%
- Isp 431.46M 10.7%
- Others 140.56M 3.5%
Fiscal year ended May 31, 2026 See the full GameWith breakdown
| Fiscal Year End | Revenue | Change | Growth |
|---|---|---|---|
| May 31, 2026 | 4.05B | 596.00M | 17.27% |
| May 31, 2025 | 3.45B | -46.00M | -1.32% |
| May 31, 2024 | 3.50B | -15.00M | -0.43% |
| May 31, 2023 | 3.51B | 392.00M | 12.56% |
| May 31, 2022 | 3.12B | 240.00M | 8.33% |
| May 31, 2021 | Upgrade Pro | Upgrade Pro | Upgrade Pro |
| May 31, 2020 | Upgrade Pro | Upgrade Pro | Upgrade Pro |
Revenue Definition
Revenue, also called sales, is the amount of money a company receives from its business activities, such as sales of products or services. It does not take any expenses into account and is therefore different from profits.
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