GameWith Inc. (TYO:6552)
Japan flag Japan · Delayed Price · Currency is JPY
175.00
+1.00 (0.57%)
Sep 1, 2026, 1:37 PM JST

GameWith Revenue

In the fiscal year ending May 31, 2026, GameWith had annual revenue of 4.05B JPY with 17.27% growth. GameWith had revenue of 914.05M in the quarter ending May 31, 2026, a decrease of -1.09%.

Revenue
4.05B
Revenue Growth
+17.27%
P/S Ratio
0.75
Revenue / Employee
22.86M
Employees
177
Market Cap
3.04B

Revenue Chart

Revenue History

Fiscal Year EndRevenueChangeGrowth
May 31, 20264.05B596.06M17.27%
May 31, 20253.45B-46.00M-1.32%
May 31, 20243.50B-15.00M-0.43%
May 31, 20233.51B392.00M12.56%
May 31, 20223.12B240.00M8.33%
May 31, 2021 Pro Pro Pro
May 31, 2020 Pro Pro Pro

Revenue Definition

Revenue, also called sales, is the amount of money a company receives from its business activities, such as sales of products or services. Revenue does not take any expenses into account and is therefore different from profits.

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Revenue Rankings