11 bit studios Earnings Call Transcripts
Fiscal Year 2026
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Q1 revenue rose 13% year-over-year to nearly PLN 20 million, with Death Howl as the top performer and strong pipeline progress on DLCs and new titles. EBITDA and net loss improved, and no major CapEx increases are expected.
Fiscal Year 2025
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Record revenue of PLN 142 million was achieved, driven by new releases and strong back-catalog sales. Multiple new projects and DLCs are in development, with a robust pipeline extending through 2031 and continued focus on operational efficiency and long-term monetization.
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Revenue surged 90% year-over-year to PLN 58m in H1 2025, with strong contributions from The Alters and Frostpunk 2. Net profit reached PLN 8.5m, and management expects full-year results to surpass 2024 despite FX headwinds.
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Revenue rose 14% year-over-year, but operating costs surged 30% due to royalties, licenses, and marketing. Strong media interest surrounds upcoming releases, with The Alters on track and no delays expected.
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Record 2024 revenues were offset by project closures and impairments, but strong liquidity and a robust IP portfolio support a new three-pillar strategy. Up to seven games will be developed or supported in parallel, with major releases and updates planned for 2025 and beyond. The Alters launches June 2025 at $35.