Ziff Davis, Inc. (ZD)
NASDAQ: ZD · Real-Time Price · USD
40.72
+0.87 (2.18%)
At close: Mar 11, 2026, 4:00 PM EDT
40.00
-0.72 (-1.77%)
After-hours: Mar 11, 2026, 6:53 PM EDT
Revenue by Geography
Financials in millions USD. Fiscal year is January - December.
Millions USD. Fiscal year is Jan - Dec.
Fiscal Year | FY 2025 | FY 2024 | FY 2023 | FY 2022 | FY 2021 | FY 2020 | FY 2019 | FY 2018 | FY 2017 | FY 2016 | FY 2015 | FY 2014 | FY 2013 | FY 2012 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Period Ending | Dec '25 Dec 31, 2025 | Dec '24 Dec 31, 2024 | Dec '23 Dec 31, 2023 | Dec '22 Dec 31, 2022 | Dec '21 Dec 31, 2021 | Dec '20 Dec 31, 2020 | Dec '19 Dec 31, 2019 | Dec '18 Dec 31, 2018 | Dec '17 Dec 31, 2017 | Dec '16 Dec 31, 2016 | Dec '15 Dec 31, 2015 | Dec '14 Dec 31, 2014 | Dec '13 Dec 31, 2013 | Dec '12 Dec 31, 2012 |
United States Revenue | 1.22B | 1.17B | ||||||||||||
United States Revenue Growth | 4.60% | 2.44% | ||||||||||||
All Other Countries Revenue | 232.05M | 236.12M | ||||||||||||
All Other Countries Revenue Growth | -1.72% | 4.40% | ||||||||||||
Revenue (Total) | 1.45B | 1.40B | ||||||||||||
Revenue (Total) Growth | 3.54% | 2.76% |
Revenue Breakdown
Financials in millions USD. Fiscal year is January - December.
Millions USD. Fiscal year is Jan - Dec.
Fiscal Year | FY 2025 | FY 2024 | FY 2023 | FY 2022 | FY 2021 | FY 2020 | FY 2019 | FY 2018 | FY 2017 | FY 2016 | FY 2015 | FY 2014 | FY 2013 | FY 2012 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Period Ending | Dec '25 Dec 31, 2025 | Dec '24 Dec 31, 2024 | Dec '23 Dec 31, 2023 | Dec '22 Dec 31, 2022 | Dec '21 Dec 31, 2021 | Dec '20 Dec 31, 2020 | Dec '19 Dec 31, 2019 | Dec '18 Dec 31, 2018 | Dec '17 Dec 31, 2017 | Dec '16 Dec 31, 2016 | Dec '15 Dec 31, 2015 | Dec '14 Dec 31, 2014 | Dec '13 Dec 31, 2013 | Dec '12 Dec 31, 2012 |
Technology & Shopping Revenue | 356.60M | 361.88M | ||||||||||||
Technology & Shopping Revenue Growth | -1.46% | 9.48% | ||||||||||||
Gaming & Entertainment Revenue | 183.56M | 180.28M | ||||||||||||
Gaming & Entertainment Revenue Growth | 1.82% | 6.78% | ||||||||||||
Health & Wellness Revenue | 402.35M | 362.41M | ||||||||||||
Health & Wellness Revenue Growth | 11.02% | 0.13% | ||||||||||||
Connectivity Revenue | 230.73M | 213.62M | ||||||||||||
Connectivity Revenue Growth | 8.01% | 0.99% | ||||||||||||
Revenue (Other) | 278.03M | 283.50M | ||||||||||||
Revenue (Total) | 1.45B | 1.40B | ||||||||||||
Revenue (Total) Growth | 3.54% | 2.76% |
EBIT
Financials in millions USD. Fiscal year is January - December.
Millions USD. Fiscal year is Jan - Dec.
Fiscal Year | FY 2025 | FY 2024 | FY 2023 | FY 2022 | FY 2021 | FY 2020 | FY 2019 | FY 2018 | FY 2017 | FY 2016 | FY 2015 | FY 2014 | FY 2013 | FY 2012 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Period Ending | Dec '25 Dec 31, 2025 | Dec '24 Dec 31, 2024 | Dec '23 Dec 31, 2023 | Dec '22 Dec 31, 2022 | Dec '21 Dec 31, 2021 | Dec '20 Dec 31, 2020 | Dec '19 Dec 31, 2019 | Dec '18 Dec 31, 2018 | Dec '17 Dec 31, 2017 | Dec '16 Dec 31, 2016 | Dec '15 Dec 31, 2015 | Dec '14 Dec 31, 2014 | Dec '13 Dec 31, 2013 | Dec '12 Dec 31, 2012 |
Technology & Shopping Income from Operations | 9.30M | -71.07M | ||||||||||||
Gaming & Entertainment Income from Operations | 53.04M | 54.00M | ||||||||||||
Gaming & Entertainment Income from Operations Growth | -1.79% | -5.76% | ||||||||||||
Health & Wellness Income from Operations | 89.38M | 67.21M | ||||||||||||
Health & Wellness Income from Operations Growth | 33.00% | 5.71% | ||||||||||||
Connectivity Income from Operations | 76.11M | 79.37M | ||||||||||||
Connectivity Income from Operations Growth | -4.11% | 12.44% | ||||||||||||
Cybersecurity & Martech Income from Operations | 28.60M | 54.96M | ||||||||||||
Cybersecurity & Martech Income from Operations Growth | -47.97% | 27.20% | ||||||||||||
Corporate Income from Operations | -73.35M | -70.82M | ||||||||||||
Operating Income (Total) | 183.09M | 113.65M | ||||||||||||
Operating Income (Total) Growth | 61.10% | -14.30% |
Adjusted EBITDA
Financials in millions USD. Fiscal year is January - December.
Millions USD. Fiscal year is Jan - Dec.
Fiscal Year | FY 2025 | FY 2024 | FY 2023 | FY 2022 | FY 2021 | FY 2020 | FY 2019 | FY 2018 | FY 2017 | FY 2016 | FY 2015 | FY 2014 | FY 2013 | FY 2012 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Period Ending | Dec '25 Dec 31, 2025 | Dec '24 Dec 31, 2024 | Dec '23 Dec 31, 2023 | Dec '22 Dec 31, 2022 | Dec '21 Dec 31, 2021 | Dec '20 Dec 31, 2020 | Dec '19 Dec 31, 2019 | Dec '18 Dec 31, 2018 | Dec '17 Dec 31, 2017 | Dec '16 Dec 31, 2016 | Dec '15 Dec 31, 2015 | Dec '14 Dec 31, 2014 | Dec '13 Dec 31, 2013 | Dec '12 Dec 31, 2012 |
Technology & Shopping Adjusted EBITDA | 113.82M | 121.39M | ||||||||||||
Technology & Shopping Adjusted EBITDA Growth | -6.24% | 20.59% | ||||||||||||
Gaming & Entertainment Adjusted EBITDA | 69.02M | 68.62M | ||||||||||||
Gaming & Entertainment Adjusted EBITDA Growth | 0.58% | -3.16% | ||||||||||||
Health & Wellness Adjusted EBITDA | 149.98M | 135.38M | ||||||||||||
Health & Wellness Adjusted EBITDA Growth | 10.79% | -2.46% | ||||||||||||
Connectivity Adjusted EBITDA | 110.89M | 110.09M | ||||||||||||
Connectivity Adjusted EBITDA Growth | 0.73% | 2.68% | ||||||||||||
Cybersecurity & Martech Adjusted EBITDA | 92.92M | 98.79M | ||||||||||||
Cybersecurity & Martech Adjusted EBITDA Growth | -5.94% | -2.74% | ||||||||||||
Corporate Adjusted EBITDA | -41.52M | -40.77M | ||||||||||||
Operating Income (Total) | 183.09M | 113.65M | ||||||||||||
Operating Income (Total) Growth | 61.10% | -14.30% |
Key Performance Indicators
Financials in millions USD. Fiscal year is January - December.
Millions USD. Fiscal year is Jan - Dec.
Fiscal Year | FY 2025 | FY 2024 | FY 2023 | FY 2022 | FY 2021 | FY 2020 | FY 2019 | FY 2018 | FY 2017 | FY 2016 | FY 2015 | FY 2014 | FY 2013 | FY 2012 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Period Ending | Dec '25 Dec 31, 2025 | Dec '24 Dec 31, 2024 | Dec '23 Dec 31, 2023 | Dec '22 Dec 31, 2022 | Dec '21 Dec 31, 2021 | Dec '20 Dec 31, 2020 | Dec '19 Dec 31, 2019 | Dec '18 Dec 31, 2018 | Dec '17 Dec 31, 2017 | Dec '16 Dec 31, 2016 | Dec '15 Dec 31, 2015 | Dec '14 Dec 31, 2014 | Dec '13 Dec 31, 2013 | Dec '12 Dec 31, 2012 |
Net Advertising Revenue Retention | - | 92.00% | ||||||||||||
Technology & Shopping Advertisers | 753.00 | 793.00 | ||||||||||||
Technology & Shopping Advertisers Growth | -5.04% | 7.75% | ||||||||||||
Gaming & Entertainment Advertisers | 464.00 | 432.00 | ||||||||||||
Gaming & Entertainment Advertisers Growth | 7.41% | 1.41% | ||||||||||||
Health & Wellness Advertisers | 848.00 | 778.00 | ||||||||||||
Health & Wellness Advertisers Growth | 9.00% | -11.79% | ||||||||||||
Connectivity Advertisers | - | 33.00 | ||||||||||||
Connectivity Advertisers Growth | - | -5.71% | ||||||||||||
Total Number of Advertisers | 2.07K | 1.90K | ||||||||||||
Total Number of Advertisers Growth | 8.74% | -2.27% | ||||||||||||
Technology & Shopping - Quarterly Revenue Per Advertiser | 144.07K | 163.95K | ||||||||||||
Technology & Shopping - Quarterly Revenue Per Advertiser Growth | -12.12% | 18.48% | ||||||||||||
Gaming & Entertainment - Quarterly Revenue per Advertiser | 76.88K | 80.90K | ||||||||||||
Gaming & Entertainment - Quarterly Revenue per Advertiser Growth | -4.97% | -4.10% | ||||||||||||
Health & Wellness - Quarterly Revenue per Advertiser | 116.33K | 115.60K | ||||||||||||
Health & Wellness - Quarterly Revenue per Advertiser Growth | 0.63% | 11.28% | ||||||||||||
Connectivity - Quarterly Revenue per Advertiser | - | 99.13K | ||||||||||||
Connectivity - Quarterly Revenue per Advertiser Growth | - | 8.14% | ||||||||||||
Consolidated Total - Quarterly Revenue per Advertiser | - | 135.76K | ||||||||||||
Consolidated Total - Quarterly Revenue per Advertiser Growth | - | 13.16% | ||||||||||||
Technology & Shopping Customers | - | 200.00 | ||||||||||||
Technology & Shopping Customers Growth | - | 100.00% | ||||||||||||
Gaming & Entertainment Customers | 524.00K | 600.00K | ||||||||||||
Gaming & Entertainment Customers Growth | -12.67% | 44.23% | ||||||||||||
Health & Wellness Customers | 1.88M | 1.77M | ||||||||||||
Health & Wellness Customers Growth | 6.04% | 20.56% | ||||||||||||
Connectivity Customers | 25.00K | 25.00K | ||||||||||||
Connectivity Customers Growth | - | 8.70% | ||||||||||||
Cybersecurity & Martech Customers | 1.23M | 1.25M | ||||||||||||
Cybersecurity & Martech Customers Growth | -1.99% | -7.73% | ||||||||||||
Total Number of Customers | 3.66M | 3.65M | ||||||||||||
Total Number of Customers Growth | 0.16% | 11.73% | ||||||||||||
Technology & Shopping - Average Quarterly Revenue per Customer | - | 10.01K | ||||||||||||
Technology & Shopping - Average Quarterly Revenue per Customer Growth | - | -42.04% | ||||||||||||
Gaming & Entertainment - Average Quarterly Revenue per Customer | 30.63 | 26.65 | ||||||||||||
Gaming & Entertainment - Average Quarterly Revenue per Customer Growth | 14.93% | -16.51% | ||||||||||||
Health & Wellness - Average Quarterly Revenue per Customer | 7.08 | 7.32 | ||||||||||||
Health & Wellness - Average Quarterly Revenue per Customer Growth | -3.28% | -1.61% | ||||||||||||
Connectivity - Average Quarterly Revenue per Customer | 2.10K | 1.92K | ||||||||||||
Connectivity - Average Quarterly Revenue per Customer Growth | 9.56% | -6.95% | ||||||||||||
Cybersecurity & Martech - Average Quarterly Revenue per Customer | 55.62 | 55.11 | ||||||||||||
Cybersecurity & Martech - Average Quarterly Revenue per Customer Growth | 0.92% | 4.02% | ||||||||||||
Consolidated Total - Average Quarterly Revenue per Customer | - | 40.44 | ||||||||||||
Consolidated Total - Average Quarterly Revenue per Customer Growth | - | -9.67% | ||||||||||||
Churn Rate | - | 2.83% |
Updated Dec 31, 2025. Data Source: Fiscal.ai.