GameSquare Holdings, Inc. (GAME)
| Market Cap | 29.85M -44.9% |
| Revenue (ttm) | 62.78M +95.3% |
| Net Income | -60.28M |
| EPS | -5.08 |
| Shares Out | 12.98M |
| PE Ratio | n/a |
| Forward PE | n/a |
| Dividend | n/a |
| Ex-Dividend Date | n/a |
| Volume | 42,564 |
| Open | 2.370 |
| Previous Close | 2.370 |
| Day's Range | 2.260 - 2.430 |
| 52-Week Range | 1.880 - 5.280 |
| Beta | 2.44 |
| Analysts | Strong Buy |
| Price Target | 11.33 (+392.61%) |
| Earnings Date | Nov 16, 2026 |
About GAME
GameSquare Holdings, Inc. operates as a media, entertainment, and technology company. The company transforms brands and publishers connect with Gen Z, Gen Alpha, and Millennial audiences. Its platform covers creative services, analytics solutions, and FaZe Clan. GameSquare Holdings, Inc. has a strategic data partnership with Chartis GG, Inc. to measure brand and creator impact for user-generated content across gaming. The company is headquartered in Frisco, Texas.
Financial Performance
In 2025, Engine Gaming's revenue was $45.00 million, an increase of 63.37% compared to the previous year's $27.54 million. Losses were -$40.10 million, -17.74% less than in 2024.
Financial StatementsAnalyst Summary
According to 3 analysts, the average rating for GAME stock is "Strong Buy." The 12-month stock price target is $11.33, which is an increase of 392.61% from the latest price.
News
GameSquare announces plans for initial rollout of Peaky Blinders experience
GameSquare (GAME) announced plans for the initial rollout of its Peaky Blinders fan experience. GameSquare expects its Peaky Blinders initiative to contribute seven figures of high-margin revenue in t...
GameSquare Holdings Transcript: Planet MicroCap Showcase: Toronto 2026
2026 guidance is $85 million revenue and $5 million EBITDA, with results slightly ahead of target midyear. The FanEngine deal adds IP and athlete media, with $50 million revenue and $20 million EBITDA forecast for 2027; ETH liquidation is intended to fund operating growth.
GameSquare closes FanEngine transaction
GameSquare (GAME) Holdings has completed the acquisition of sports, music and entertainment IP assets from FanEngine Holdings as contemplated by the previously announced contribution agreement. The Tr...
GameSquare Holdings Transcript: AGM 2026
A quorum was present, and shareholders approved the contribution-agreement share issuance and 2026 stock incentive plan. The adjournment proposal was moot after both measures passed.
GameSquare Announces The "Grand Theft Auto" Effect
From "Sick-Outs" To Skipping Out On Sports & Movies New Research Explores The Full Impact Landmark Game Will Have On Work, Culture & Economy Research From GameSquare Gives New Insight Into Mind Of You...
GameSquare to Present at Upcoming Investor Conferences
FRISCO, TX / ACCESS Newswire / October 5, 2026 / GameSquare Holdings, Inc. ("GameSquare" or the "Company") (NASDAQ:GAME), a next-generation media, entertainment, technology and digital native treasury...
GameSquare Holdings Proxy statement: Proxy filing
GameSquare Holdings filed a proxy statement on October 2, 2026, providing details for shareholder voting and corporate governance matters.
GameSquare announces deal with Walmart for Hungryboy hot sauce brand
GameSquare Holdings (GAME) announced a new deal for its Hungryboy hot-sauce brand from YouTube collective The Boys. Overseen by GameSquare’s Click Media, the deal sees six of the brand’s flavors…
The Boys Bring Hungryboy Hot Sauce To Walmart & Unveil Newest Halloween-Themed Flavor With Online Mystery Activation
Click Media, a GameSquare Company, Driving Growth at Creator Led Commerce Business Hungryboy Hot Sauce has sold more than $1 million since November 2025 FRISCO, TX / ACCESS Newswire / October 1, 2026 ...
GameSquare price target adjusted to $12 at Northland after reverse stock split
Northland adjusted the firm’s price target on GameSquare (GAME) to $12 from $1.50 and keeps an Outperform rating on the shares, stating that the new target accounts for the recent…
GameSquare enters data, business development partnership with Chartis
GameSquare (GAME) Holdings announced a strategic data and business development partnership with Chartis. The partnership brings together Chartis’ capabilities in building and operating in-game experie...
GameSquare and Chartis Announce Strategic Data Partnership to Measure Brand and Creator Impact for User-Generated Content (UGC) Across Gaming
Partnership combines Chartis' Unreal Editor for Fortnite (UEFN) and Fortnite Creative capabilities with GameSquare's Hatchet data platform to provide brands with enhanced measurement, creator intellig...
GameSquare Holdings Proxy statement: Proxy filing
GameSquare Holdings filed a proxy statement on September 22, 2026, providing details for shareholder voting and corporate governance matters.
GameSquare to Participate in H.C. Wainwright 28th Annual Global Investment Conference
FRISCO, TX / ACCESS Newswire / September 10, 2026 / GameSquare Holdings, Inc. ("GameSquare" or the "Company") (NASDAQ:GAME), a next-generation media, entertainment, technology and digital native treas...
GameSquare enters contribution agreement to acquire assets of FanEngine
GameSquare (GAME) announced that it has entered into a definitive Contribution Agreement to acquire the assets comprising FanEngine. The Transaction is expected to be immediately accretive to profitab...
GameSquare sees FY27 revenue over $150M, consensus $139.36M
GameSquare (GAME) is introducing full year 2027 guidance, which includes a full 12-month contribution of the FanEngine platform to financial results. For 2027, the company is expected to deliver over…
GameSquare Enters Definitive Contribution Agreement to Acquire Sports, Music and Entertainment IP Assets from FanEngine
Highly profitable transaction expected to be immediately accretive to earnings and support multiple recurring revenue opportunities FanEngine's assets add well-known global IP assets Peaky Blinders, S...
GameSquare Holdings Proxy statement: Proxy filing
GameSquare Holdings filed a proxy statement on September 9, 2026, providing details for shareholder voting and corporate governance matters.
GameSquare regains compliance with Nasdaq
GameSquare (GAME) announced that it received formal written confirmation from Nasdaq confirming that the company has regained compliance with Nasdaq’s minimum bid price requirement.
GameSquare Regains Compliance with Nasdaq's Minimum Bid Price Requirement
FRISCO, TX / ACCESS Newswire / September 8, 2026 / GameSquare Holdings, Inc. ("GameSquare" or the "Company") (NASDAQ:GAME), today announced that it received formal written confirmation from The Nasdaq...
GameSquare announces evolution of its Strem Hatchet division
GameSquare (GAME) Holdings announced the evolution of its Stream Hatchet division into Hatchet, “the first platform to bring gaming-native creator intelligence and full-funnel brand marketing analytic...
GameSquare's Hatchet to Launch First-Of-Its-Kind AI Platform for Brands Looking to Engage with Youth Culture Through the Creator Economy
Service Is One Of The First & Only Full-Cycle Platform Built With Gamers In Mind Where Users Can Access Ratings, Analytics & AI Intelligence To Find Perfect Match FRISCO, TX / ACCESS Newswire / August...
FaZe Esports wins Rainbow Six championship at Esports World Cup
GameSquare (GAME) Holdings announced that its wholly owned subsidiary, FaZe Esports, won the Rainbow Six championship at the 2026 Esports World Cup in Paris, France, earning $750,000 in prize winnings...
FaZe Esports, a GameSquare Company, Wins Rainbow Six Championship at 2026 Esports World Cup
FaZe Esports Earns $750,000 Championship Prize, Expected to Contribute to GameSquare's Third Quarter 2026 Revenue Latest Victory Follows Back-to-Back Six Invitational World Championships in 2025 and 2...
GameSquare appoints Tom Wild as VP, creative strategy, EMEA
GameSquare (GAME) Holdings announced the appointment of Tom Wild as Vice President of Creative Strategy, EMEA. Based in London, Wild will report to Paul Ioakim, GameSquare’s Head of Agency. Wild…